StarCraft 2 Patch 1.1.1 Fixes Best Bug Yet
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30 September 2010, Anderson Mccutcheon @ 10:20 am
Blizzard’s recent micro-patch was of no surprise to most of the community, as Kragg, a Blizzard quality assurance representative, had already confirmed that the Ultralisk‘s mega-splash damage is a bug on September 22nd – right after the release of patch 1.1.
StarCraft 2’s 1.1.1 patch focuses exclusively on bug fixes:
Bug Fixes
- Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
- Fixed an issue where the Phoenix’s Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.
- Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
- Fixed an issue where players watching older replays or saved games would experience stuttering.
- Fixed an issue where some Mac users were unable to join games properly.
We now return you to your previously scheduled StarCraft 2 program.
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