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StarCraft 2 Planetary Update: Char

A new feature has been launched on the official StarCraft 2 site, and today’s update is the first of its type. The Planetary Update gives us the background story of Char, one of the main points of contention in the StarCraft universe. Along with the history of the place, the page also contains two new concept art pictures and a new amazing screenshot of a battle taking place on the planet’s surface between Zerg and Terran forces.

Char currently serves as the primary hive planet of the Zerg. It’s a volcanic hell, with temperatures that shoot right up to 800c when its orbit brings it close to the sun. It also has a Terran-constructed space platform, termed “Char Aleph”, which now serves as an orbital nesting site and hatchery.


There has been a great deal of speculation over the zerg choice to occupy Char, given its harsh environment and total lack of any organic life forms to exploit. Theorists are evenly split among the ideas that Char forms a useful jump-off point to the core worlds of terran and protoss space, that its inhospitable nature makes it easier for the zerg to defend it, or that Char’s high radiation levels promote an increased rate of mutation in zerg organisms to enable forced evolution of specialist strains.


Regardless of the reasoning, the zerg presence on Char has ensured that the planet has remained a cauldron of battle. Protoss and terran forces have attempted infiltration missions on the planet with varying degrees of success. Huge and bloody battles were fought there amongst the zerg themselves as the Queen of Blades overthrew the cerebrates controlling the Swarm. Four years ago three entire fleets met their demise when they confronted the Queen of Blades on Char. The Queen of Blades emerged as the dominant power in the sector after an apocalyptic battle that destroyed a Terran Dominion fleet, a protoss armada, and finally the UED expeditionary force. Since then the zerg have remained curiously quiescent, apparently content to remain on the worlds they infested so rapidly during the initial invasion.

The screenshot that was coupled to the update reveals a few new Zerg structures and a new design for the Terran Jackal.


* Click for Big

screenshot highlights

  • The new Baneling Nest, the prerequisite building for morphing Zerglings into Banelings.
  • The new Jackals have 2 front wheels, providing them with a buggy look, distancing them from the old Vulture design.
  • The Infestor Pit is the prerequisite building for Infestors, and also serves as the place for Infestor upgrades.

That’s it for this planetary update.

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