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StarCraft 2 Lore: Interviews with Christy Golden

christie-golden.JPGOver the last five months, Blizzplanet has conducted two interviews with Christie Golden, author of the StarCraft trilogy of books that serves as the introduction to StarCraft 2.

Christie has a rich background – she’s worked on Star Trek: Voyager, Buffy the Vampire Slayer, Angel, Forgotten Realms, Ravenloft and more. For Blizzard, she’s created the Warcraft: Lord of the Clans and World of Warcraft: Rise of the Horde novels.

The interviews deal with the plot of the books and the way they relate to the story of the game.

Check out the first interview, about The Dark Templar Saga: First Born, here. The book was released in May 2007, alongside the announcement of StarCraft 2’s development.

Will we see protoss characters we have been previously introduced to, such as Raszagal, Zeratul, Adun, Tassadar and Artanis? Will there be terrans such as Raynor, General Edmund Duke, Arcturus Mengsk, Dan Liberty or other characters from previous novels or from the game? What role will they play?


Christie: Yes, you will see all kinds of familiar faces throughout the series. Since this is set after Brood War, though, no Duke I’m afraid. Don’t want to give too much away, but this is a very big and important series and many of the main players in the game will make appearances. Some of them have very significant roles indeed! It’s been very exciting to be able to use well-established characters in addition to creating my own. I hope the readers enjoy it!


Read the second interview, about The Dark Templar Saga: Shadow Hunters, here. The book is slated to be released on the 27th of November, 10 days from today.

How will the trilogy fit with the single player storyline of Starcraft II?


Christie: It’s interesting—when I was first contracted for the trilogy, it was intended to be rather small scale. While of course computer games take years to develop, nothing had been made public at that time about StarCraft 2. I began work on the trilogy, then I shifted attention to RISE OF THE HORDE so it would be out in time for the WoW expansion of The Burning Crusade. When I got back to the trilogy after that little delay, the decision had been made to announce StarCraft 2 along about when the first book was due out. Suddenly my trilogy went from being a small scale storyline to something quite major, as a way to get readers excited for the game (like that would be hard—StarCraft players love their game with a passion!). It was definitely a case of being in the right place at the right time. There are challenges that go along with that, because as the game is constantly changing as it develops, we all of course want the books to reflect that as much as they can. So I do a lot of rewriting, but hey—that’s part of the fun of being involved with something so cutting-edge! Unfortunately books have to get “set in stone” at a certain point, so often changes are being made to the game after the books have been turned in. But we all do everything we can to make it as close as possible within those constraints. So to answer your question, it’s my hope that it will be a very, very good fit indeed.


If you want to know what the books are about without actually reading them, look no further than this Wikipedia synopsis.

… Jake finds a dying Protoss who transfers her mind into his brain beforing finally expiring. Jake eventually discovers the Protoss inside his mind was a female named Zamara, a Protoss Preserver that was in charge of housing the memories of both dead and alive Protoss. Zamara warped Jake’s brain to be able to house the memories of all the Protoss, essentially making him a preserver.

Driven by the living memories of a long-dead protoss mystic and hounded by the Queen of Blades’ ravenous Zerg, archaeologist Jake Ramsey embarks on a perilous journey to reach the fabled protoss homeworld of Aiur.

Seeking a vital piece of protoss technology, Jake finds that Aiur has been overrun by the Zerg. Descending into the shadowy labyrinths beneath the planet’s surface, he must find the sacred crystal before time runs out — for him…and the universe itself.

Yet, what Jake discovers beneath Aiur is a horror beyond his wildest nightmares — Ulrezaj — an archon comprising the seven most deadly and powerful dark templar in history….

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