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It’s been three weeks since the last unit page update on StarCraft2.com, and we’ve been starving for new official information since. Blizzard has finally come around with today’s update – officially presenting one of the Terran’s most famous units from StarCraft 1, the Battlecruiser.

<a href="http://starcraft2.com/flash/global/unitsplayer_terran_battlecruiser.swf" target="_blank">http://starcraft2.com/flash/global/unitsplayer_terran_battlecruiser.swf</a>

Builds From: Starport
Armament: Laser Batteries, Yamato Cannon, Plasma Torpedoes
Role: Capital Ship


These massive, heavily armored combat ships are virtual flying fortresses, built to keep the peace and dominate the space lanes of the Koprulu sector. Outfitted with bristling laser batteries and thick neosteel armor, these imposing vessels are among the most powerful to be found in terran space. Many commanders use battlecruisers as their command vessels during extended campaigns. There are several examples of vessels specifically refitted for this purpose, such as General Duke’s Norad II and Norad III, as well as the battlecruiser Hyperion commanded by Jim Raynor.



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The Battlecruiser is the Terran’s most capable, all around fighting unit. At the top of the tech tree, this was the unit Terran players struggled to get to and manufacture in large amounts. Indeed, a pack of Battlecruisers was capable of dealing with just about any threat, and it took special effort to take down a Terran player who could pump these out in a dedicated fashion.


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The Battlecruisers of StarCraft 2 appear to be designed to fulfill the same role with some further specialization. The Battlecruiser now comes in two flavors, sporting either the original, dreaded Yamato Cannon – which produces a high energy laser burst, capable of taking down many targets in a single shot, or Plasma Torpedoes, which burn ground targets to a crisp in a short deluge of fiery death. This is an area of effect ability – something which the Terran of StarCraft 2, battle hardened and experienced from previous battles, have learned to appreciate.

Battle Cruiser AoE

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With the new Plasma Torpedoes ability, the Battlecruiser, which was usually most effective in massed fleets, might now be also used as the Terran’s High Templar of sorts – a unit which the player keeps in every expansion, helping to defend it against hordes of rushing Hydralisks, reducing their health and numbers quickly and leaving only a few remains for static defenses to take care of. This will prove to be a great defensive measure – one which can be quickly turned into a powerful offensive force, when the player finally decides the time has come for a full, dedicated strike.

The Yamato cannon is a terrifying weapon that uses an intense magnetic field to focus a nuclear detonation into a cohesive beam of energy. The cannon requires a huge reserve of energy to fire, but its effects on the target are impressive, to say the least. Plasma torpedoes give battlecruisers an armament capable of saturating a target area with a lethal deluge of fire, ideal for breaking up oncoming attack waves or ravaging a defensive position. As with the Yamato cannon, a battlecruiser needs to build up a sufficient reserve of energy to unleash a plasma torpedo bombardment.

Either way, it looks like the Battlecruisers of StarCraft 2 will be even more versatile and lethal, filling multiple roles across the tactical spectrum. Players will have to decide how to best customize their fleet of warships, enabling them to deal with a greater variety of threats than ever before.


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