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	<title>SC2 Blog &#187; Review</title>
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		<title>StarCraft 2 Benchmarked: Nvidia GeForce GTX 460 Review</title>
		<link>http://www.sc2blog.com/2010/08/02/starcraft-2-benchmarked-nvidia-geforce-gtx-460-review/</link>
		<comments>http://www.sc2blog.com/2010/08/02/starcraft-2-benchmarked-nvidia-geforce-gtx-460-review/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 00:28:54 +0000</pubDate>
		<dc:creator>Zetaras Xal'Kurat</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Exclusive]]></category>
		<category><![CDATA[Products]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Starcraft 2]]></category>

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		<description><![CDATA[The results are in: according to our very recent poll, 48% of the our readers have hardware concerns that might prevent them from fully enjoying StarCraft 2: Wings of Liberty. For many, getting to play StarCraft 2 is as easy as going to the store, buying and installing the game; for others, who have fallen [...]]]></description>
			<content:encoded><![CDATA[<p>The results are in: according to our <a href="http://www.sc2blog.com/2010/07/14/hardware-requirements-is-your-rig-ready-for-starcraft-2/" target="_blank">very recent poll</a>, 48% of the our readers have hardware concerns that might prevent them from fully enjoying StarCraft 2: Wings of Liberty.</p>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/HardwarePollx.jpg"><img class="size-full wp-image-4541 alignnone" title="StarCraft 2 HardwarePoll Results - a Thousand Votes" src="http://www.sc2blog.com/wp-content/uploads/2010/08/HardwarePollx.jpg" alt="StarCraft 2 HardwarePoll Results - a Thousand Votes" width="574" height="381" /></a></p>
<p>For many, getting to play StarCraft 2 is as easy as going to the store, buying and installing the game; for others, who have fallen out of the race to maintain a modern computer, capable of playing new games, it may not be so simple. Now that StarCraft 2 is finally out, the time has come to get some new gear, and one of the main things to consider is the graphics card.</p>
<p>Nvidia has just released a new graphics card &#8211; the <strong><a href="http://www.nvidia.com/object/product-geforce-gtx-460-us.html" target="_blank">GeForce GTX 460</a></strong> &#8211; targeted at those wishing to get a cost-efficient gaming system without breaking the bank, and we will review it here today. As well, we&#8217;re going to go over some more hardware and<strong> recommend the best parts for a system built to play StarCraft 2</strong>.</p>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/GTX-460-StarCraft-21.jpg"><img class="aligncenter size-large wp-image-4417" title="GTX 460 /\ StarCraft 2" src="http://www.sc2blog.com/wp-content/uploads/2010/08/GTX-460-StarCraft-21-1024x774.jpg" alt="" width="615" height="464" /></a></p>
<p>At $199 ($229 for the 1GB variant) and including a trial coupon for the game, this card is positioned to compete in the mid-range graphics card arena and provide exactly the right amount of GPU-juice for StarCraft 2. Can the card really live up to this claim? The guys at Nvidia have sent us a shiny new EVGA GeForce GTX 460 with 1GB of memory to test just that.</p>
<h1><strong>THE CARD</strong></h1>
<p>First of all, let&#8217;s go over the card&#8217;s story and specs. If technobabble isn&#8217;t your thing, skip right ahead to the results down the line.</p>
<p>The GTX 460 is Nvidia&#8217;s second <a href="http://en.wikipedia.org/wiki/Fermi_GeForce_400_Series" target="_blank">Fermi (GF104 core)</a> graphics card, released after the GeForce GTX 465 &#8211; a more expensive variant that was essentially a stripped down version of Nvidia&#8217;s higher-end GeForce GTX 480 card. Not priced competitively, it didn&#8217;t do so well in the market.</p>
<p>The 460 is everything the 465 should have been in the mid-range market: as a slightly updated design, it performs more efficiently per clock cycle; it also has a higher price/performance ratio than the rest of Nvidia&#8217;s GTX line. It is indeed priced <em>very</em> competitively, <strong>performing better than the equivalent AMD model</strong> &#8211; the Radeon 5830. Not only that, <strong>it also overclocks like a champ</strong>: enough to outperform much more expensive cards and go toe to toe with its older and more powerful brother, the GeForce GTX 470; but more on that later.</p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/CIMG5408.jpg"><img class="aligncenter size-large wp-image-4421" title="Smoooth" src="http://www.sc2blog.com/wp-content/uploads/2010/08/CIMG5408-768x1024.jpg" alt="" width="615" height="820" /></a></p>
<h1><strong>SPECIFICATIONS</strong></h1>
<p><strong><strong> </strong><span style="color: #000000;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; </span></strong><strong>GTX 460 1GB GDDR5   |   GTX 460 768MB GDDR5</strong><strong><span style="color: #000000;"> &#8212;</span></strong><strong><span style="color: #000000;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</span></strong></p>
<p>Graphics Clock                             675                                 675</p>
<p>Processor Clock                          1300                               1300</p>
<p>Memory Clock                            1800                               1800</p>
<p>Texture Fill Rate (billion/sec)         37.8                                37.8</p>
<p>Memory Interface width             256 bit                            196 bit</p>
<p>Memory Bandwitdh (GB/sec)      115.2                               86.4</p>
<p>Maximum Power Draw                160W                              160W</p>
<p>Price                                           $229                               $199</p>
<h1><strong>TEST SYSTEMS</strong></h1>
<p>We tested 3 different cards in different price ranges, attempting to isolate GPU performance and<strong> determine the sweet spot for StarCraft 2 gaming</strong>. As well, two different CPUs were used to evaluate the impact of the CPU on performance.</p>
<p><strong>System #1: Old/Mainstream</strong></p>
<ul>
<li>CPU: Intel Core 2 Duo E6700 @ 3.6GHz</li>
<li>Motherboard: Asus P5B</li>
<li>Hard Disk: Intel X-25V SSD X 2 (RAID 0)</li>
<li>Memory: Kingston DDR2 800MHz 1GB X 4</li>
<li>Video Driver: Nvidia &#8211; 258.98 WHQL; ATI &#8211; Catalyst 10.7</li>
</ul>
<ul>
<li>Operating System: Windows 7 64 bit, freshly installed</li>
</ul>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/CIMG5483.jpg"><img class="size-medium wp-image-4425  aligncenter" title="System #1 with GTX 460 installed" src="http://www.sc2blog.com/wp-content/uploads/2010/08/CIMG5483-300x225.jpg" alt="" width="450" height="337" /></a></p>
<p><strong>System #2: New/High-End</strong></p>
<ul>
<li>CPU: Intel i7 860 @ 3.8 GHz</li>
<li>Motherboard: Gigabyte GA-P55A-UD3</li>
<li>Hard Disk: Intel X-25M SSD</li>
<li>Memory: Kingston DDR3 1600 MHz 2GB X 2</li>
<li>Video Driver: Nvidia &#8211; 258.98 WHQL; ATI &#8211; Catalyst 10.7</li>
<li>Operating System: Windows 7 64 bit, freshly installed</li>
</ul>
<h1><strong>THE TEST</strong></h1>
<p>Two different replays were used. The first is of a typical 15 minute 1v1 game on Kulas Ravine, testing normal gameplay conditions with two players only. The second is a 2v2 game, meant to test our systems in an environment with 200-food armies clashing.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="615" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Z1ICJRvD5Yk&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="615" height="385" src="http://www.youtube.com/v/Z1ICJRvD5Yk&amp;hl=en_US&amp;fs=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>We tested the GTX 460 under many conditions: 1680X1050 using the high graphics option preset and high texture levels; 1920X1200 using the ultra graphics preset and ultra texture levels; 1920X1200 ultra with 4xAA/8xAF; and 1920X1200 with 4xAA/8xAF &#8211; overclocked. We also tested the impact of the windowed fullscreen mode on performance.</p>
<p>As well, we compared the GTX 460 using 1920X1200 ultra against ATI&#8217;s low-range <a href="http://www.amd.com/us/products/desktop/graphics/ati-radeon-hd-5000/hd-5750/Pages/ati-radeon-hd-5750-overview.aspx" target="_blank">Radeon HD 5750</a> card and Nvidia&#8217;s high-range <a href="http://www.nvidia.com/object/product_geforce_gtx_470_us.html" target="_blank">GTX 470</a> card.</p>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2010/07/testing-img.jpg"><img class="aligncenter" title="The three competitors" src="http://www.sc2blog.com/wp-content/uploads/2010/07/testing-img.jpg" alt="" width="615" height="464" /></a></p>
<p>You can download both replays here:</p>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/[ReplayLadder.com]_Sinatra(Protoss)_ThisIsJimmy(Terran)_KulasRavine.SC2Replay">1v1</a> | <a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Tarsonis Assault.SC2Replay">2v2</a></p>
<p>We measured the minimum, average and maximum frames per second (FPS) in each test. The more powerful a system is, the more frames it can churn out in a given time frame. In the 1v1 game, we started measuring at minute 5:00 in the game and stopped at the end. For the 2v2 game, recording started at minute 26:00 and lasted till the end once more. If you wish to replicate our test with your system, download <a href="http://www.fraps.com/" target="_blank">Fraps</a>, play the replay until the aforementioned time point, hit the Fraps benchmark hotkey while simultaneously unpausing the game (Hotkey &#8220;P&#8221;), and let it record on &#8220;Faster&#8221; speed until the of the replay.</p>
<h1><strong>RESULTS</strong></h1>
<p>We began by benchmarking the GTX 460 and quickly noticed that it&#8217;s highly CPU-bottlenecked when tested on the main benchmarking system with the relatively old C2D E6700 CPU, even with its high overclock speed. Therefore, to make future tests more GPU-dependent, all tests were conducted with &#8220;Physics&#8221; turned off and &#8220;Effects&#8221; turned to low, as both of these options rely mostly on the CPU.</p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Screenshot2010-08-02-06_26_40.jpg"><img class="size-medium wp-image-4444  aligncenter" title="Graphics settings" src="http://www.sc2blog.com/wp-content/uploads/2010/08/Screenshot2010-08-02-06_26_40-300x187.jpg" alt="" width="450" height="280" /></a></p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/CPU.jpg"></a><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/CPU1.jpg"><img class="aligncenter size-full wp-image-4498" title="Physics and Effects" src="http://www.sc2blog.com/wp-content/uploads/2010/08/CPU1.jpg" alt="" width="615" height="396" /></a></p>
<p>To start things off, we compared the different cards to see how the GTX 460 holds up against them. We used the highest quality settings &#8211; without anti-aliasing (AA) or anisotropic filtering (AF), as the ATI drivers don&#8217;t support them in StarCraft 2 &#8211; to make sure the different graphics cards show their strength.</p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Comparison2.jpg"><img class="aligncenter size-full wp-image-4518" title="GPU Comparison" src="http://www.sc2blog.com/wp-content/uploads/2010/08/Comparison2.jpg" alt="" width="615" height="614" /></a></p>
<p>Since StarCraft 2 isn&#8217;t a particularly graphics-intensive game, it&#8217;s not entirely surprising to see the $229 GTX 460 performing almost as well as the much more expensive, $350 GTX 470. It&#8217;s also easy to see that <strong>our 2v2 test was heavily influenced by the CPU</strong>, as the different cards show very little difference between them in the minimum FPS measurement.</p>
<p>Next, we evaluated the GTX 460&#8242;s performance using different quality settings and added a test to determine the effect of fullscreen windowed mode as well.</p>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Comparison1.jpg"></a><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Quality.jpg"></a><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Quality.png"><img class="aligncenter size-full wp-image-4501" title="Quality Comparison" src="http://www.sc2blog.com/wp-content/uploads/2010/08/Quality.png" alt="" width="615" height="693" /></a></p>
<p>While lowering the resolution and decreasing the quality clearly has an effect on speed, the GTX 460 is more than able to take on the high resolution and maximum graphics quality settings and allow for smooth play. Throwing <a href="http://en.wikipedia.org/wiki/Spatial_anti-aliasing" target="_blank">anti-aliasing</a> and <a href="http://en.wikipedia.org/wiki/Anisotropic_filtering" target="_blank">anisotropic filtering</a> into the mix and further increasing image quality still allows an acceptable gaming experience, though the intensive 2v2 test brings the minimum FPS level below what we&#8217;d recommend for serious gameplay. For those of you who are playing on struggling systems, it is important to note that <strong>windowed fullscreen mode takes a significant toll on performance. </strong>While it makes quickly tabbing out of the game easy, it&#8217;s definitely not worth it if it means the game itself becomes less playable. (Extra note: using an SSD makes tabbing out and back in, in normal fullscreen mode, much faster!)</p>
<p>Next comes the <strong>overclock test</strong>. As we mentioned, the GTX 460 is an amazing overclocker. Using the <a href="http://www.evga.com/precision/" target="_blank">EVGA Precision overclocking program</a>, our card easily achieved a <strong>21% increase in core clock and 18% increase in memory clock</strong> &#8211; and we were quite conservative about pushing it!<strong> </strong>Using <a href="http://www.techpowerup.com/downloads/1383/GPUTool_Community_Technology_Preview_1.html" target="_blank">GPUTool</a> and <a href="http://www.cpuid.com/softwares/hwmonitor.html" target="_blank">HWmonitor</a> to stress test and monitor the card, we quickly increased the speeds until finding a stable point.</p>
<p><strong><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Overclock.png"><img class="aligncenter size-large wp-image-4433" title="GTX 460 overclocked: so easy to squeeze out more juice your grandma could do it" src="http://www.sc2blog.com/wp-content/uploads/2010/08/Overclock-1024x572.png" alt="" width="615" height="343" /></a><span style="font-weight: normal;"> </span></strong></p>
<p><strong><span style="font-weight: normal;">And off we were again to test the card! We chose to compare the most intensive graphics settings, running the ultra quality with AA and AF benchmark.</span></strong></p>
<p><strong><span style="font-weight: normal;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Overclocking.jpg"></a><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Overclocking1.jpg"></a><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/Overclocking.png"><img class="aligncenter size-full wp-image-4509" title="Overclocking test" src="http://www.sc2blog.com/wp-content/uploads/2010/08/Overclocking.png" alt="" width="615" height="419" /></a><br />
</span></strong></p>
<p>The GTX 460 benefits very nicely from overclocking, though the system is still clearly bottlenecked by the CPU. The most amazing find in our overclocking test, though, is the fact that the GTX 460 is almost completely unfazed by the extra speeds!<strong> Temperatures and fan speed at maximum operation levels remain almost exactly the same</strong> as when operating at standard levels; a 2-3C degree change at most, and almost 30C degrees below the maximum operating temperature as stated by Nvidia. What this means is that<strong> this level of overclocking can be applied indefinitely</strong>, increasing the value of this incredible card even further.</p>
<p>Lastly, we tested the GTX 460 on a system with an extremely fast CPU &#8211; Intel&#8217;s recent i7 design, running at 3.8GHz. It doesn&#8217;t get much faster than that, and it showed in this benchmark.</p>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/i7.jpg"></a><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/i71.jpg"><img class="aligncenter size-full wp-image-4510" title="CPU Comparison" src="http://www.sc2blog.com/wp-content/uploads/2010/08/i71.jpg" alt="" width="615" height="486" /></a></p>
<p>As we suspected, the mainstream system with the relatively old CPU is indeed quite bottlenecked by it. When installed on the newer system, the GTX 460 shows just how held back it was before, and confirms that it is more than sufficient to handle anything StarCraft 2 can throw at it. To get more information about different CPUs and their effect on StarCraft 2 performance, check out <a href="http://www.techspot.com/review/305-starcraft2-performance/page13.html" target="_blank">Techspot&#8217;s excellent writeup on the subject</a>.</p>
<p>At this point of our analysis, we can whole-heartedly confirm Nvidia&#8217;s claim: <strong>to play StarCraft 2 at the highest quality settings, one does not need more than Nvidia&#8217;s new ~$200 offering &#8211; the GTX 460. </strong>And not only StarCraft 2, mind you; <a href="http://www.anandtech.com/show/3809/nvidias-geforce-gtx-460-the-200-king/1" target="_blank">other reviewers have already crowned the GTX 460 as the &#8220;$200 king&#8221;</a>.</p>
<h1><strong>CONCLUSIONS</strong></h1>
<p><strong>In order to get the best performing computer for StarCraft 2 without going overboard</strong> with the expenditure, one should get:</p>
<p>1) An <a href="http://ark.intel.com/Product.aspx?id=48496" target="_blank">Intel i5-760</a> processor &#8211; another $200 wonder. Since StarCraft 2 only utilizes two cores, quad core CPUs such as the one used in our faster test system are somewhat of an overkill for it and for most other games. The 750 is the current sweetspot for Intel CPUs &#8211; despite its four cores, its price/performance ratio is hard to beat even in a dual core limited game &#8211; and it can also be heavily overclocked, which leads us to</p>
<p>2) A nice CPU heatsink/fan combo. We recommend one of the following models for their high price/performance ratio, quiet idle noise levels, and relatively powerful cooling abilities. Our first test system is equipped with a <a href="http://www.scythe-usa.com/product/cpu/051/scmg2100-detail.html" target="_blank">Scythe Mugen 2 Rev. B</a>, as can be seen in the picture above. Our second test system sports a <a href="http://www.coolermaster.com/product.php?product_id=6603" target="_blank">Cooler Master Hyper 212 Plus</a>. The<a href="http://www.xigmatek.com/product.php?productid=5" target="_blank"> Xigmatek HDT-S1283</a> is a nice solution that&#8217;s cheaper.</p>
<p>3) An LGA 1156 board such as the one in our new test system or an <a href="http://usa.asus.com/product.aspx?P_ID=2UYSq8dAHOj0k84O" target="_blank">Asus P7P55</a>.</p>
<p>4) A good graphics card. It&#8217;s hard to not recommend the GTX 460 we reviewed here &#8211; it certainly does an amazing job and can handle everything StarCraft 2 can throw at it even at the maximum quality settings. <strong>At the $200-$250 price range, choosing the GeForce GTX 460 is a no-brainer</strong>.</p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/08/EVGA-GTX-460.jpg"><img class="aligncenter size-large wp-image-4451" title="EVGA GTX 460: StarCraft 2-ready" src="http://www.sc2blog.com/wp-content/uploads/2010/08/EVGA-GTX-460-1024x711.jpg" alt="" width="615" height="427" /></a></p>
<p><strong></strong></p>
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		<title>StarCraft 2: Wings of Liberty Review #1 &#8211; Collector&#8217;s Edition</title>
		<link>http://www.sc2blog.com/2010/07/28/starcraft-2-wings-of-liberty-review-1-collectors-edition/</link>
		<comments>http://www.sc2blog.com/2010/07/28/starcraft-2-wings-of-liberty-review-1-collectors-edition/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 20:27:10 +0000</pubDate>
		<dc:creator>Anderson Mccutcheon</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Exclusive]]></category>
		<category><![CDATA[Pictures]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Starcraft 2]]></category>

		<guid isPermaLink="false">http://www.sc2blog.com/?p=4340</guid>
		<description><![CDATA[Today is July 28th, 2010. StarCraft II: Wings of Liberty is available for purchase around the globe. Battle.net 2.0 is live, and hundreds of thousands are enjoying war, in all its glory&#8230; and all its horror. SC2Blog staff attended launch parties around the world, celebrating 3 years of following StarCraft 2&#8242;s development in the public [...]]]></description>
			<content:encoded><![CDATA[<p>Today is July 28th, 2010.</p>
<p><strong>StarCraft II: Wings of Liberty is available for purchase around the globe.</strong> Battle.net 2.0 is live, and hundreds of thousands are enjoying war, in all its glory&#8230; and all its horror.</p>
<p>SC2Blog staff attended launch parties around the world, celebrating 3 years of following StarCraft 2&#8242;s development in the public eye, and picking up their own, pre-ordered copies. Those who have chosen to get Collector&#8217;s Editions have received one of the most beautiful gaming artifacts to have ever hit mass production.</p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_1276.jpg"><img class="aligncenter size-large wp-image-4365" title="StarCraft 2 Collector's Edition Box" src="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_1276-1024x768.jpg" alt="StarCraft 2 Collector's Edition Box" width="614" height="461" /></a></p>
<p>The Collector&#8217;s Edition comes in a big, beautiful double &#8220;sliding door&#8221; package, giving it a unique and rugged look that is unlike any other. Due to its size and the distinct pseudo-metallic texture, the box immediately stands out in any store or gamer room.</p>
<p><strong>StarCraft II: Wings of Liberty Collector&#8217;s Edition</strong> is packed with features, both tangible and digital.</p>
<ul>
<li>The Art of <em>StarCraft II: Wings of Liberty</em>, a 176-page book featuring artwork from the game</li>
<li>An exclusive 2GB USB flash drive replica of Jim Raynor&#8217;s dog tag, which comes preloaded with the original <em>StarCraft </em>and the <em>StarCraft: Brood War</em> expansion set</li>
<li>A behind-the-scenes DVD containing over an hour of developer interviews, cinematics with director&#8217;s commentary, and more</li>
<li>The official <em>StarCraft II: Wings of Liberty</em> soundtrack CD, containing 14 epic tracks from the game along with exclusive bonus tracks</li>
<li><em>StarCraft </em>comic book issue #0, a prequel to the comic series</li>
<li>A <em>World of Warcraft</em> mini Thor in-game pet that can be applied to all <em>World of Warcraft</em> characters on a single Battle.net account</li>
<li>Exclusive Battle.net downloadable content, including special portraits for your Battle.net profile, decals to customize your units in-game, and a visually unique version of the terran Thor unit</li>
</ul>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_12551.jpg"><img class="aligncenter size-large wp-image-4378" title="StarCraft 2 CE Box Comes With this Cover" src="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_12551-1024x768.jpg" alt="StarCraft 2 CE Box Comes With this Cover" width="614" height="461" /></a></p>
<p>Everything inside the box is of the highest quality, including a functional dog tag 2 GB USB drive. Its rough feel is just what you&#8217;d expect from its looks, with a push-and-slide USB connector and a fitting neck chain to hang it on.</p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_1267.jpg"><img class="aligncenter size-large wp-image-4357" title="Starcraft 2 Collector's Editing 2GB USB Drive" src="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_1267-1024x768.jpg" alt="Starcraft 2 Collector's Editing 2GB USB Drive" width="614" height="461" /></a></p>
<p>The most important &#8220;show and tell&#8221; item is certainly the<strong> 176 page StarCraft 2 art book</strong>. For those who have followed SC2&#8242;s development, the pages will contain many familiar sketches and 3D renders of units and environments that have been introduced, scrapped or changed along the way.</p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_1274.jpg"><img class="aligncenter size-large wp-image-4363" title="Kerrigan In All Her Glory" src="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_1274-1024x768.jpg" alt="Kerrigan In All Her Glory" width="614" height="461" /></a></p>
<p>The behind-the-scenes DVD and the full soundtrack CD has great value for true StarCraft fans, shedding light on StarCraft 2&#8242;s development &#8211; from its very inception to the delicate gameplay decisions made close to the release to the public. Considering the correlation between <a href="http://forumserver.twoplustwo.com/29/news-views-gossip/view-starcraft-2-going-put-small-dent-online-poker-839430/">StarCraft and the professional Poker world</a>, it wouldn&#8217;t be surprising to find the StarCraft 2 soundtrack playing on iPods during long tournament grinding sessions.</p>
<p style="text-align: center;"><a href="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_1260.jpg"><img class="aligncenter size-large wp-image-4351" title="StarCraft 2 Soundtrack and Commentary" src="http://www.sc2blog.com/wp-content/uploads/2010/07/IMG_1260-1024x768.jpg" alt="StarCraft 2 Soundtrack and Commentary" width="614" height="461" /></a></p>
<p>For those who won&#8217;t have many opportunities to brag about their recent purchase in the real world, one of the nicer perks is without a doubt a special set of Battle.net portraits that are <strong>available only to owners of the Collector&#8217;s Edition.</strong></p>
<p style="text-align: center;"><strong><a href="http://www.sc2blog.com/wp-content/uploads/2010/07/StarCraft2CEPortraits.jpg"><img class="aligncenter size-full wp-image-4368" title="StarCraft 2 Collector's Edition Battle.net Portraits" src="http://www.sc2blog.com/wp-content/uploads/2010/07/StarCraft2CEPortraits.jpg" alt="StarCraft 2 Collector's Edition Battle.net Portraits" width="593" height="340" /></a><br />
</strong></p>
<p>With so much awesome in one package, the StarCraft 2: Wings of Liberty Collector&#8217;s Edition  has great sentimental value for those who have been following the StarCraft Universe since it was introduced, over 12 years ago. Even if this is the first StarCraft game you purchase, you will quite likely get to appreciate it as much as we do soon enough.
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		<title>Kerrigan&#8217;s Path: Part Two</title>
		<link>http://www.sc2blog.com/2007/07/24/kerrigans-path-part-two/</link>
		<comments>http://www.sc2blog.com/2007/07/24/kerrigans-path-part-two/#comments</comments>
		<pubDate>Tue, 24 Jul 2007 18:51:45 +0000</pubDate>
		<dc:creator>Zetaras Xal'Kurat</dc:creator>
				<category><![CDATA[Kerrigan]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[Story]]></category>

		<guid isPermaLink="false">http://www.sc2blog.com/2007/07/24/kerrigans-path-part-two/</guid>
		<description><![CDATA[Kerrigan. StarCraft&#8217;s infamous villain, and the most interesting character in the StarCraft universe and story. Today, we will continue reviewing her history and development, starting with her role as the ghost and up until her transformation into the Queen Bitch of the Universe! In part one of the story, we&#8217;ve followed Kerrigan, from the time [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.sc2blog.com/wp-content/uploads/2007/06/infested-kerrigan.gif" alt="infested-kerrigan.gif" /></p>
<p>Kerrigan. StarCraft&#8217;s infamous villain, and the most interesting character in the StarCraft universe and story. Today, we will continue reviewing her history and development, starting with her role as the ghost and up until her transformation into the <strong>Queen Bitch of the Universe!</strong></p>
<p align="center"><img src="http://www.sc2blog.com/wp-content/uploads/2007/07/kerrhigh1.jpg" alt="kerrhigh1.jpg" /></p>
<p>In <a href="http://www.sc2blog.com/2007/07/03/kerrigans-path-part-one/" target="_blank">part one of the story</a>, we&#8217;ve followed Kerrigan, from the time of her childhood until her full transformation into the Queen of Blades. Along the way, she had met <a href="http://starcraft.wikia.com/wiki/Jim_Raynor" target="_blank">Jim Raynor</a> and has developed feelings for him while serving as <a href="http://starcraft.wikia.com/wiki/Arcturus_Mengsk" target="_blank">Arcturus Mengsk</a>’s second in command. While participating in his plan to destroy the confederacy, Mengsk leaves Kerrigan behind on Tarsonis, the confederacy capital planet, while it was being completely overrun by the Zerg swarms.<br />
The Zerg Overmind, which had sensed Kerrigan&#8217;s mental powers, has taken her into his custody, evolving her and treating her as his prodigy.</p>
<p>The story continues when <a href="http://starcraft.wikia.com/wiki/Tassadar" target="_blank">Tassadar</a> arrives at Char to face Kerrigan, now infested to the core, and with control of her new abilities. Kerrigan decides to challenge Tassadar, feeling confident in her power.</p>
<blockquote><p> <strong>Infested Kerrigan</strong></p>
<p>Protoss commander, it was folly of you to come here. For I am Kerrigan, and I am Queen of the Zerg!</p>
<p align="left">&nbsp;</p>
<p><strong>Tassadar<br />
</strong></p>
<p>I know of you well, O Queen of the Zerg, for we have met before. I am Tassadar, of the Templar. I remember your selfless exploits, defending humanity from the Zerg. Unfortunate it is, to see that one who was once so honorable and full of life would succumb to the twisted wiles of the Overmind.</p>
<p align="left">&nbsp;</p>
<p><strong>Infested Kerrigan<br />
</strong></p>
<p>Do not presume to judge me, Templar. You&#8217;ll find my powers to be more than a match for yours. In fact, I sense that your vaunted power has diminished since last we met.</p>
<p align="left">&nbsp;</p>
<p><strong>Tassadar<br />
</strong></p>
<p>Mayhap, O Queen. Or is it only that I need not flaunt my power in such an infantile test of will?</p>
<p align="left">&nbsp;</p>
<p><strong>Infested Kerrigan<br />
</strong></p>
<p>Foolish Templar. Prepare your defenses! I will come for you soon.</p></blockquote>
<p>When Kerrigan finally faced Tassadar, she realized her mistake &#8211; Tassadar&#8217;s figure was merely an illusion, created to distract her and her Zerg forces, while <a href="http://starcraft.wikia.com/wiki/Zeratul" target="_blank">Zeratul</a>, using his Dark Templar powers, permanently destroyed the Cerebrate <a href="http://starcraft.wikia.com/wiki/Zasz" target="_blank">Zasz</a>.</p>
<p style="text-align: center"><img src="http://www.sc2blog.com/wp-content/uploads/2007/07/zeratul.jpg" title="Zeratul" alt="Zeratul" /></p>
<p>Attacking the Cerebrate, Zeratul exposes his mind to the Zerg Overmind. The location of the Protoss homeworld, Aiur, was revealed to it. The Zerg Overmind decides to repay the Protoss for the death of the Cerebrate, and begins attacking the Protoss forces, annihilating them in masses, while advancing to Aiur&#8230;</p>
<p align="left">The Protoss, who have lost the battle for Aiur and suffered heavy losses, fled to <a href="http://starcraft.wikia.com/wiki/Shakuras" target="_blank">Shakuras</a>, the Dark Templar homeworld, led by Tassadar. The Overmind, confident in his total victory, embeds himself into the crust of the planet. The Protoss regroup and reinforce themselves on Shakuras, aligning themselves with their old, Dark Templar brothers.</p>
<p>The final battle on Aiur ended with the <a href="http://www.youtube.com/watch?v=UH5UZIauFQ0&amp;mode=related&amp;search=" target="_blank">Overmind&#8217;s destruction by Tassadar</a>, who combined his energies with those of the Dark Templar in a final suicidal attack, crashing his Carrier into the Zerg supreme leader.</p>
<p style="text-align: center"><img src="http://www.sc2blog.com/wp-content/uploads/2007/07/300px-tassadar-final-moment.png" alt="300px-tassadar-final-moment.png" /></p>
<p>A new Overmind began to form from several of the remaining Cerebrates, trying to take control over the scattered Zerg broods. Kerrigan decides that she is the one deserving of leadership, and begins a campaign to take control of all the Zerg.</p>
<p>Here end the events of StarCraft, and the <strong>Brood War</strong> begins.</p>
<p style="text-align: center"><img src="http://www.sc2blog.com/wp-content/uploads/2007/07/starcraft_broodwar_logo.jpg" alt="starcraft_broodwar_logo.jpg" /></p>
<p>In the beginning of the expansion, the Protoss align themselves with Raynor, while Arcturus Mengsk consolidates his power and declared himself leader of the newly formed Terran Dominion.</p>
<p>In the mean time, the <a href="http://starcraft.wikia.com/wiki/UED" target="_blank">United Earth Directorate</a>, which has been watching the struggle as it unfolds, decides to join the fray. Led by  <a href="http://starcraft.wikia.com/wiki/Gerard_DuGalle" target="_blank">Admiral Gerard DuGalle</a>, they plan to take control of the Zerg and unleash them on the Protoss, to ensure human supremacy.</p>
<p style="text-align: center"><img src="http://www.sc2blog.com/wp-content/uploads/2007/07/admiraldugalle.jpg" title="DuGalle" alt="DuGalle" height="141" width="220" /></p>
<p>The Aiur Protoss meet with <a href="http://starcraft.wikia.com/wiki/Raszagal" target="_blank">Raszagal</a>, Matriach of the Dark Templar. She tells them of an ancient Xel&#8217;Naga temple, which has the power to destroy the Zerg. To use the temple&#8217;s power, they must find two crystals: the Khalis and Uraj.</p>
<p>Kerrigan appears and offers her help to the Protoss. She claims that the destruction of the Overmind has freed her from his control. She tells them of the new Overmind and her fears that it will be able to control her once it has matured.</p>
<p style="text-align: center"><img src="http://www.sc2blog.com/wp-content/uploads/2007/07/infestedkerrigan3.jpg" alt="infestedkerrigan3.jpg" /></p>
<blockquote><p> <strong>Raszagal<br />
</strong> Now then, Kerrigan. Perhaps you had best explain yourself. What is this news you&#8217;ve come to give?</p>
<p align="left">&nbsp;</p>
<p><strong>Infested Kerrigan<br />
</strong> There is a new Overmind growing on Char.</p>
<p align="left">&nbsp;</p>
<p><strong>Zeratul<br />
</strong> What? Impossible! Why should we believe anything you have to say?</p>
<p align="left">&nbsp;</p>
<p><strong>Infested Kerrigan<br />
</strong> Because, Zeratul, I&#8217;m no longer the mindless murderess whom you fought on Char. The Overmind is dead. Whatever warped control it once had over me is gone. I know that this is a lot to take in all at once, but you&#8217;ve got to believe me! There&#8217;s more at stake here than-</p>
<p align="left">&nbsp;</p>
<p><strong>Aldaris<br />
</strong> She lies! She is infested to the core! I for one will not listen to any of this-</p>
<p align="left">&nbsp;</p>
<p><strong>Raszagal<br />
</strong> Silence, Judicator. Continue, Kerrigan.</p>
<p align="left">&nbsp;</p>
<p><strong>Infested Kerrigan<br />
</strong>Apparently, many of the renegade Cerebrates, commanded by Daggoth, have merged into a new Overmind. Fortunately, the creature is still in its infant stages. It can&#8217;t control the Swarm yet, but Daggoth and the others still have control over most of the Broods. The two Cerebrates you killed here were part of Daggoth&#8217;s forces.</p>
<p align="left">&nbsp;</p>
<p>Look, I don&#8217;t need to tell you all what might happen if that thing reaches maturity. I can guarantee you that should it awaken, it&#8217;ll take full control of me just like it did before. I don&#8217;t want that to happen, and I&#8217;m pretty sure you don&#8217;t want it to happen either.</p>
<p align="left">&nbsp;</p>
<p><strong>Zeratul<br />
</strong>Even if what you say is true, our priority is to save this world, not assault the new Overmind! We must find the crystals Uraj and Khalis before we are all vanquished.</p>
<p align="left">&nbsp;</p>
<p><strong>Infested Kerrigan<br />
</strong>Then I&#8217;ll help you with your search. If you can defeat the renegade Zerg gathered here, it&#8217;ll weaken the efforts of Daggoth and his ilk.</p>
<p align="left">&nbsp;</p>
<p><strong>Raszagal<br />
</strong>My children, you must put aside your fears and misgivings to accomplish what must be done. For the time being, Kerrigan will assist you in your endeavors. Though she has been your enemy, it is enough that we share the same agenda now. Allow her time enough to prove herself to you, and you may find her to be a valued ally. For now, you must focus on the task at hand. Search for the Uraj on the planet Braxis, and let nothing stop you from recovering it.</p>
<p align="left">&nbsp;</p>
<p><strong>Artanis<br />
</strong>We will do what you ask, Matriarch. But you cannot expect us to forgive Kerrigan&#8217;s crimes against our race! Executor, prepare our forces. We shall debark for the planet Braxis before the next moonrise.</p></blockquote>
<p>Kerrigan helps her new allies find the crystals, giving the Protoss a powerful weapon against their Zerg enemies.</p>
<p>Upon returning to Shakuras, the allies find out that <a href="http://starcraft.wikia.com/wiki/Aldaris" target="_blank">Aldaris</a> is revolting against Raszagal. Aldaris feels betrayed by the Matriach for aligning herself with the evil Queen of Blades. He tries to tell Zeratul that he has discovered that the Matriach is harboring a dark secret, but Kerrigan kills him before he succeeds in doing so. Zeratul, enraged that Kerrigan has killed his old friend, demands that she leaves.</p>
<blockquote><p> ZERATUL<br />
Wretched creature! This was a Protoss matter; you had no right<br />
to interfere! Begone from this world! You are no longer welcome<br />
among us!</p>
<p align="left">&nbsp;</p>
<p>KERRIGAN<br />
Fine. I&#8217;ve done what I came here to do. I&#8217;ve insured the<br />
destruction of the renegade Cerebrates, and I used you to do it.<br />
Have fun, mighty Protoss&#8230; We&#8217;ll be seeing each other again,<br />
real soon&#8230;</p></blockquote>
<p>Zeratul understands that Kerrigan has used them the entire time, but realizes that they had no choice. He also suspects that a dark influence has control over Raszagal, but she quickly reaffirms his faith in her. The Protoss continue to hold the temple against the invading Zerg forces, While Kerrigan runs off to continue her devious plans&#8230;</p>
<p style="text-align: center"><img src="http://www.sc2blog.com/wp-content/uploads/2007/07/kerrigan.png" alt="kerrigan.png" /></p>
<p>This is where part two of the story ends. In the next part, we’ll follow Kerrigan as she continues playing all sides against each other, see how she deals with the unexpected visit from the UED forces, and learn how she managed to destroy all her enemies and become the Queen Bitch of the Universe!
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		<title>StarCraft 2 Previews</title>
		<link>http://www.sc2blog.com/2007/06/09/starcraft-2-previews/</link>
		<comments>http://www.sc2blog.com/2007/06/09/starcraft-2-previews/#comments</comments>
		<pubDate>Sat, 09 Jun 2007 18:15:45 +0000</pubDate>
		<dc:creator>Zetaras Xal'Kurat</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Units]]></category>

		<guid isPermaLink="false">http://www.sc2blog.com/?p=6</guid>
		<description><![CDATA[This is going to be a rough time. StarCraft 2 has been announced, and we&#8217;ve all seen the preview movie&#8230; but now what? With no new information coming out, all that&#8217;s left is fan speculation and endless previews and guesses. Here are a few interesting articles that fit this description: http://www.firingsquad.com/features/starcraft_2_preview/ &#8220;This may come as [...]]]></description>
			<content:encoded><![CDATA[<p>This is going to be a rough time. StarCraft 2 has been announced, and we&#8217;ve all seen the <a href="http://www.starcraft2.com/movies/gameplay_video/1280_StarCraft2GameplayVideo_EnglishUS.avi-downloader.exe">preview movie</a>&#8230; but now what? With no new information coming out, all that&#8217;s left is fan speculation and endless previews and guesses. Here are a few interesting articles that fit this description:</p>
<p><a href="http://www.firingsquad.com/features/starcraft_2_preview/" target="_blank">http://www.firingsquad.com/features/starcraft_2_preview/</a></p>
<blockquote><p>&#8220;This may come as a surprise to some people, but this is <strong>StarCraft</strong> II. It&#8217;s not going to be Company of Heroes, it won&#8217;t be Age of Empires, and it certainly isn&#8217;t going to be Supreme Commander or Homeworld. Anyone expecting anything else except fundamental StarCraft gameplay is going to be sorely disappointed.&#8221;</p></blockquote>
<p>FiringSquad&#8217;s Jakub tells it like it is, and offers a nice analysis of what makes StarCraft StarCraft.</p>
<p>Next up, two previews at IGN:</p>
<p><a href="http://pc.ign.com/articles/790/790158p1.html" target="_blank">http://pc.ign.com/articles/790/790158p1.html</a></p>
<p>This preview summarizes a few panels with Blizzard developers, namely Rob Pardo, Chris Sigaty, Dustin Browder, Mike Morhaime, Paul Sams, Chris Metzen, and Jungwon Hahn. The guys answer a few burning questions about the game.</p>
<p><a href="http://pc.ign.com/articles/790/790160p1.html" target="_blank">http://pc.ign.com/articles/790/790160p1.html</a></p>
<p>This preview deals with the new units featured on the preview video. Specifically: The Zerg Banelings, Terran Reaper, and the Protoss Colossus, Immortal, Phoenix, Stalker, Warp Ray, Phase Prism and of course, Mothership.</p>
<p>That&#8217;s it for now. We&#8217;re all starved for new information, but when will Blizzard deliver?</p>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2007/06/112568-1.jpg" title="112568-1.jpg"><img src="http://www.sc2blog.com/wp-content/uploads/2007/06/112568-1.jpg" alt="112568-1.jpg" /></a>
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		<title>StarCraft 2 Preview &#8211; Gameplay Thoughts</title>
		<link>http://www.sc2blog.com/2007/06/08/starcraft-2-preview-gameplay-thoughts/</link>
		<comments>http://www.sc2blog.com/2007/06/08/starcraft-2-preview-gameplay-thoughts/#comments</comments>
		<pubDate>Fri, 08 Jun 2007 17:24:48 +0000</pubDate>
		<dc:creator>Zetaras Xal'Kurat</dc:creator>
				<category><![CDATA[Balance]]></category>
		<category><![CDATA[Official]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.sc2blog.com/?p=4</guid>
		<description><![CDATA[So, we&#8217;ve established that the graphics and style are awesome. But what about what really makes StarCraft great &#8211; the gameplay? After staring at the video around 15 times, it&#8217;s time to write down my thoughts. What we&#8217;ve seen is hard to judge. This is a pre-alpha version of the game, and some of you may remember [...]]]></description>
			<content:encoded><![CDATA[<p>So, we&#8217;ve established that the graphics and style are <a href="http://www.sc2blog.com/2007/06/08/starcraft-2-preview-video-thoughts/" title="SC video impression">awesome</a>. But what about what really makes StarCraft great &#8211; the gameplay? After staring at the video around 15 times, it&#8217;s time to write down my thoughts.</p>
<p>What we&#8217;ve seen is hard to judge. This is a pre-alpha version of the game, and some of you may <a target="_blank" href="http://sclegacy.com/features/evolution.php">remember</a> how much previous versions of StarCraft have changed during development. Likewise, the video only featured short battles between the few working units, which have been tweaked for the purpose of the presentation.</p>
<p>We, at project TerranoZergus, promise to follow the development of StarCraft 2 and provide you with detailed analysis of the pieces of information released about the game 2 as they emerge. For now, lets discuss what we know:</p>
<p>The Balance:</p>
<p>Blizzard seems to have stuck to the hard counter type of gameplay, made famous in Brood War. Every unit seems to have a specific counter unit, which has a great advantage over it and has the power to destroy it quickly and efficiently. This was made very obvious in the video, where each unit was presented by destroying the previous unit on the screen. However, we were not exposed to the logistics and technology level associated with each unit.<br />
 The Zealot rush ability is most likely an upgrade, similar to the permanent speed upgrade in the original game. Without it, the marines, in large numbers, have a clear advantage over the slow-charging Zealots. In the same vein, the Banelings, which destroyed the Colossus easily, could be an upgrade to the Zerglings from which they evolved, only attainable at a late phase of the game. When we compare the Mutalisk to the Phoenix, we clearly see that the Mutalisks are a fast, hit and run type of unit, while the Phoenix is a slow air-superiority unit, meant to cover ground forces.</p>
<p>When we factor all these different unit attributes, we see a different picture. We hope that in the final game, the counters are not clear cut and the game is complex enough so that every situation can have many solutions for each race.</p>
<p>Mobility:</p>
<p>One great change that seems to have gone unmentioned is the apparent added mobility to all races. While we don&#8217;t know how early in the game this mobility will be allowed, it seems that with these new options and the much improved interface, it&#8217;s going to be a lot easier to move masses of units around the game map.</p>
<p>The Phase Prisms aren&#8217;t particularly fast, but their strength lies in allowing the player to warp in large amounts of units anywhere he wishes. The Zerg Nydus Worms seem like an improvement to the old, hard-to-properly-use Nydus Canals. It seems that this time around, they will be easier to use (thanks to, in part, a better interface) to quickly shuffle Zerg units around the map. While we haven&#8217;t seen a comparable form of transportation for the Terran side, they have always been the mobile race. Flying buildings, jetpack infantry &#8211; and the rest remains to be seen.</p>
<p>Abilities:</p>
<p>Ahh, this is where we&#8217;ve seen a few new, very creative ideas. Blizzard has always been innovative with their units and abilities, and it seems like we won&#8217;t be disappointed with StarCraft 2.</p>
<p>The Warp Ray&#8217;s concept is brilliant: A weapon that increases its damage output the longer it focuses its fire on a single target. This will provide for many interesting decisions during battles. Likewise, the Phoenix&#8217; &#8220;overload&#8221; ability is a great way to give a reason for the player to focus his attention on the battle.</p>
<p>For now, the Mothership&#8217;s abilities (and the unit itself!) look extremely cool, but overpowered. It remains to be seen how difficult it will be to field one of these beasts, and get it to the point where it can successfully use its abilities.</p>
<p>We haven&#8217;t seen any dedicated spell casters yet, but they will obviously have a large role in this game, as they always do in Blizzard games (has there been a Blizzard game without a Blizzard spell?) . I, for one, will be disappointed if the Blizzard-casting Templars don&#8217;t make an appearance in this StarCraft incarnation.</p>
<p>All in all, it looks like we&#8217;ll have a lot to play with in StarCraft 2. It still looks like the game we all know and love, only more so!
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		<title>StarCraft 2 Preview Video Thoughts</title>
		<link>http://www.sc2blog.com/2007/06/08/starcraft-2-preview-video-thoughts/</link>
		<comments>http://www.sc2blog.com/2007/06/08/starcraft-2-preview-video-thoughts/#comments</comments>
		<pubDate>Fri, 08 Jun 2007 16:00:17 +0000</pubDate>
		<dc:creator>Zetaras Xal'Kurat</dc:creator>
				<category><![CDATA[Official]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.sc2blog.com/?p=3</guid>
		<description><![CDATA[Whoa. This was the first reaction I&#8217;d had when I first saw the high quality gameplay preview video, and I&#8217;m sure most of you understand! For 20 whole minutes, I was reminded of what it felt like to play StarCraft for the first time, and was ecstatic that I&#8217;ll have the chance to repeat the [...]]]></description>
			<content:encoded><![CDATA[<p>Whoa.</p>
<p>This was the first reaction I&#8217;d had when I first saw the high quality gameplay preview video, and I&#8217;m sure most of you understand! For 20 whole minutes, I was reminded of what it felt like to play StarCraft for the first time, and was ecstatic that I&#8217;ll have the chance to repeat the same experience again, almost 10 years later.</p>
<p>The graphics and style look sharp. The cartoon feel is always present, but doesn&#8217;t interfere with the serious atmosphere of the game. The havok physics engine is a welcome addition to the StarCraft universe, and while we only got a glimpse of its implementation in the game, I&#8217;m sure it&#8217;ll have a great impact on visuals and gameplay.</p>
<p><a rel="attachment wp-att-5" href="http://www.sc2blog.com/2007/06/08/starcraft-2-preview-video-thoughts/gmplayjpg/" title="gmplay.jpg"><img src="http://www.sc2blog.com/wp-content/uploads/2007/06/gmplay.jpg" alt="gmplay.jpg" /></a></p>
<p>If anyone had a doubt that StarCraft 2 will be able to capture the feeling of the original, I believe they are now satisfied. Blizzard has shown that they were able to translate the essence of StarCraft into a modern day 3D engine, and give us a worthy sequel.</p>
<p>Get the video <a href="http://www.starcraft2.com/movies/gameplay_video/1280_StarCraft2GameplayVideo_EnglishUS.avi-downloader.exe">here</a>.
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