Five sketches of what initially appeared to be unidentified artifacts have been posted on the official StarCraft 2 website, along with a new illustration of the Queen Bitch of the Universe herself, Kerrigan.
Blizzard has remained silent about these updates, but our highly talented investigative team has matched them to pieces of Zeratul’s new armor:
Blizzard’s art and lore updates are being closely monitored for clues regarding the powerful artifacts that were mentioned in the BlizzCon single player video.
The lights blacking out in succession, a sharp musical note revealed Zeratul, a character from the original game. “I bring tidings of doom,” said the Protoss warrior. “The Xel’Naga have returned. The cycle nears its end. The artifacts are the key.”
“To what?” Raynor said, to which Zeratul replied, “The end of all things,” before falling to his knees, apparently wounded.
These artifacts, that the player will pursue during the single player campaign, might eventually form Zeratul’s armor. The significance of the armor is not yet known, however. Of course, it is more likely that the artifacts Zeratul mentions are different items entirely, and these pictures are just early design sketches.
Another concept art picture, depicting Kerrigan, clearly shows her “wearing” stylish, organic heels.
This immediately brings to mind the following illustration, which Blizzard has included in their fan-site kit:
Kerrigan‘s Zerg-enhanced heels versus Zeratul and his mysterious armor! This is the match-up we’re all looking forward to, and it looks like Blizzard is telling us that we will indeed witness it in StarCraft 2. Who will win in this battle of giants?Google+
Kerrigan. StarCraft’s infamous villain, and the most interesting character in the StarCraft universe and story. Today, we will continue reviewing her history and development, starting with her role as the ghost and up until her transformation into the Queen Bitch of the Universe!
In part one of the story, we’ve followed Kerrigan, from the time of her childhood until her full transformation into the Queen of Blades. Along the way, she had met Jim Raynor and has developed feelings for him while serving as Arcturus Mengsk’s second in command. While participating in his plan to destroy the confederacy, Mengsk leaves Kerrigan behind on Tarsonis, the confederacy capital planet, while it was being completely overrun by the Zerg swarms.
The Zerg Overmind, which had sensed Kerrigan’s mental powers, has taken her into his custody, evolving her and treating her as his prodigy.
The story continues when Tassadar arrives at Char to face Kerrigan, now infested to the core, and with control of her new abilities. Kerrigan decides to challenge Tassadar, feeling confident in her power.
Protoss commander, it was folly of you to come here. For I am Kerrigan, and I am Queen of the Zerg!
I know of you well, O Queen of the Zerg, for we have met before. I am Tassadar, of the Templar. I remember your selfless exploits, defending humanity from the Zerg. Unfortunate it is, to see that one who was once so honorable and full of life would succumb to the twisted wiles of the Overmind.
Do not presume to judge me, Templar. You’ll find my powers to be more than a match for yours. In fact, I sense that your vaunted power has diminished since last we met.
Mayhap, O Queen. Or is it only that I need not flaunt my power in such an infantile test of will?
Foolish Templar. Prepare your defenses! I will come for you soon.
When Kerrigan finally faced Tassadar, she realized her mistake – Tassadar’s figure was merely an illusion, created to distract her and her Zerg forces, while Zeratul, using his Dark Templar powers, permanently destroyed the Cerebrate Zasz.
Attacking the Cerebrate, Zeratul exposes his mind to the Zerg Overmind. The location of the Protoss homeworld, Aiur, was revealed to it. The Zerg Overmind decides to repay the Protoss for the death of the Cerebrate, and begins attacking the Protoss forces, annihilating them in masses, while advancing to Aiur…
The Protoss, who have lost the battle for Aiur and suffered heavy losses, fled to Shakuras, the Dark Templar homeworld, led by Tassadar. The Overmind, confident in his total victory, embeds himself into the crust of the planet. The Protoss regroup and reinforce themselves on Shakuras, aligning themselves with their old, Dark Templar brothers.
The final battle on Aiur ended with the Overmind’s destruction by Tassadar, who combined his energies with those of the Dark Templar in a final suicidal attack, crashing his Carrier into the Zerg supreme leader.
A new Overmind began to form from several of the remaining Cerebrates, trying to take control over the scattered Zerg broods. Kerrigan decides that she is the one deserving of leadership, and begins a campaign to take control of all the Zerg.
Here end the events of StarCraft, and the Brood War begins.
In the beginning of the expansion, the Protoss align themselves with Raynor, while Arcturus Mengsk consolidates his power and declared himself leader of the newly formed Terran Dominion.
In the mean time, the United Earth Directorate, which has been watching the struggle as it unfolds, decides to join the fray. Led by Admiral Gerard DuGalle, they plan to take control of the Zerg and unleash them on the Protoss, to ensure human supremacy.
The Aiur Protoss meet with Raszagal, Matriach of the Dark Templar. She tells them of an ancient Xel’Naga temple, which has the power to destroy the Zerg. To use the temple’s power, they must find two crystals: the Khalis and Uraj.
Kerrigan appears and offers her help to the Protoss. She claims that the destruction of the Overmind has freed her from his control. She tells them of the new Overmind and her fears that it will be able to control her once it has matured.
Now then, Kerrigan. Perhaps you had best explain yourself. What is this news you’ve come to give?
There is a new Overmind growing on Char.
What? Impossible! Why should we believe anything you have to say?
Because, Zeratul, I’m no longer the mindless murderess whom you fought on Char. The Overmind is dead. Whatever warped control it once had over me is gone. I know that this is a lot to take in all at once, but you’ve got to believe me! There’s more at stake here than-
She lies! She is infested to the core! I for one will not listen to any of this-
Silence, Judicator. Continue, Kerrigan.
Apparently, many of the renegade Cerebrates, commanded by Daggoth, have merged into a new Overmind. Fortunately, the creature is still in its infant stages. It can’t control the Swarm yet, but Daggoth and the others still have control over most of the Broods. The two Cerebrates you killed here were part of Daggoth’s forces.
Look, I don’t need to tell you all what might happen if that thing reaches maturity. I can guarantee you that should it awaken, it’ll take full control of me just like it did before. I don’t want that to happen, and I’m pretty sure you don’t want it to happen either.
Even if what you say is true, our priority is to save this world, not assault the new Overmind! We must find the crystals Uraj and Khalis before we are all vanquished.
Then I’ll help you with your search. If you can defeat the renegade Zerg gathered here, it’ll weaken the efforts of Daggoth and his ilk.
My children, you must put aside your fears and misgivings to accomplish what must be done. For the time being, Kerrigan will assist you in your endeavors. Though she has been your enemy, it is enough that we share the same agenda now. Allow her time enough to prove herself to you, and you may find her to be a valued ally. For now, you must focus on the task at hand. Search for the Uraj on the planet Braxis, and let nothing stop you from recovering it.
We will do what you ask, Matriarch. But you cannot expect us to forgive Kerrigan’s crimes against our race! Executor, prepare our forces. We shall debark for the planet Braxis before the next moonrise.
Kerrigan helps her new allies find the crystals, giving the Protoss a powerful weapon against their Zerg enemies.
Upon returning to Shakuras, the allies find out that Aldaris is revolting against Raszagal. Aldaris feels betrayed by the Matriach for aligning herself with the evil Queen of Blades. He tries to tell Zeratul that he has discovered that the Matriach is harboring a dark secret, but Kerrigan kills him before he succeeds in doing so. Zeratul, enraged that Kerrigan has killed his old friend, demands that she leaves.
Wretched creature! This was a Protoss matter; you had no right
to interfere! Begone from this world! You are no longer welcome
Fine. I’ve done what I came here to do. I’ve insured the
destruction of the renegade Cerebrates, and I used you to do it.
Have fun, mighty Protoss… We’ll be seeing each other again,
Zeratul understands that Kerrigan has used them the entire time, but realizes that they had no choice. He also suspects that a dark influence has control over Raszagal, but she quickly reaffirms his faith in her. The Protoss continue to hold the temple against the invading Zerg forces, While Kerrigan runs off to continue her devious plans…
This is where part two of the story ends. In the next part, we’ll follow Kerrigan as she continues playing all sides against each other, see how she deals with the unexpected visit from the UED forces, and learn how she managed to destroy all her enemies and become the Queen Bitch of the Universe!Google+
Kerrigan. StarCraft’s infamous villain, and the most interesting character in the StarCraft universe and story. Today, we will review her history and development, starting with her role as the ghost and up until her transformation to the Queen Bitch of the Universe!
Sarah Louise Kerrigan was born to a normal Terran family. At an early age, she displayed psychic powers, and was quickly taken up by the confederacy to begin Ghost training – transforming her into a Terran covert operations specialist. In the process, her powers were artificially constrained to ensure loyalty to her superiors. After serving the confederacy against her will for a short period of time, she was rescued by the anti-confederacy forces.
Lieutenant Sarah Kerrigan started her part in the game as Arcturus Mengsk‘s second in command.
She and Jim Raynor are sent down to a planet to help in the Antigan revolt against the confederacy. This is their first meeting, and love is already in the air…
Captain Raynor, I’ve finished scouting out the area, and-you pig!
What? I haven’t even said anything to you yet!
Yeah, but you were thinking it.
Oh yeah, you’re a telepath. Look, let’s just get on with this, okay?
Later on, we find out that Kerrigan was involved in the experiments that have led to the development of the Psi-Emitter, a device used to lure the Zerg to the location it’s deployed in. This allowed the Terrans to use the Zerg as a weapon against the confederacy’s enemies. The Psi Emitter duplicates the same psychic emanations created by the Ghosts, to which the Zerg respond to. In the aforementioned mission, the renegade Terran forces, led by Mengsk, capture the design for the emitter.
Arcturus Mengsk later used this device to unleash the Zerg on a confederacy outpost, and after that, on the entire confederacy capital planet, Tarsonis. Kerrigan was sent to the ground to coordinate the war effort, and act as Mengsk’s eyes on the field.
After overrunning the planet, the Zerg prove too much to handle for the Terran army. Jim Raynor begins the rescue operation for the forces on the ground, but Arcturus Mengsk decides to retreat instead, leaving the remaining Terran forces, Lieutenant Kerrigan included, stranded on the planet.
The Zerg forces annihilate the humans on the ground. However, the Overmind had sensed Kerrigan’s power, and has commanded the swarm to capture her. Jim Raynor regrets allowing Kerrigan to go down to the planet, and wishes he could have been there with her…
Thus, the Terran chapter ends, and the Zerg Chapter begins…
Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me.
Behold that I shall set you amongst the greatest of my Cerebrates, that you might benefit from their wisdom and experience. Yet your purpose is unique. While they carry forth my will to the innumerable Broods, you have but one charge entrusted to your care.
For I have found a creature that may yet become the greatest of my agents. Even now it resides within a protective Chrysalis, awaiting its rebirth into the Swarm.
Who might the Overmind be talking about?
Arise, my daughter. Arise… Kerrigan.
By your will, father, I live to serve… Let all who oppose the Overmind feel the wrath of the Swarm.
Kerrigan is reborn as a Human/Zerg Hybrid, taking the name “Queen of Blades“.
While fulfilling the Overmind’s order and watching over the Zerg Chrysalis, the Zerg player encounters Jim Raynor and the Terran forces on the planet.
Mother of God… Kerrigan, what have they done to you?
Sarah… Is that really you?
To an extent… I’m far more than I once was, Jim. You shouldn’t have come here.
But the dreams… I dreamed you were still alive… that somehow… you were calling to me.
I was. While I was in the Chrysalis, I instinctively reached out to you and Arcturus telepathically. Apparently, Arcturus sent Duke here to reclaim me. But that was then, Jim. I’m one of the Zerg, now. And I like what I am. You can’t imagine how this feels…
So what? Are you goin’ to kill me now, darlin’?
It is certainly within my power. But you’re not a threat to me, Jim. Be smart. Leave here now, and never seek to confront the Zerg again.
Doesn’t look like I have much choice.
Kerrigan spares Raynor for the time being. She decides to unlock her full psionic potential, and raids a Science Vessel to find a way to transcend her Ghost conditioning. From now on, she is able to use all of her great powers: Ensnare, Psi Storm, Cloak and Consume.
This is where part one of our story ends. In the next part, we’ll continue following Kerrigan in her struggle to understand her new place in the universe, while questioning her loyalty to the Zerg, and see how she deals with her new, amazing powers.Google+
Kerrigan – the magnificent Queen of Blades, is making an appearance on the front page of Battle.net these days.
Her cry for Raynor’s help takes place in a rather distant corner of the Battle.net page, and Sarah’s behavior is not very consistent – follow these 5 easy steps in order to see this Easter Egg.
1) Click here to open the Battle.net website in a new window.
2) Wait until it fully downloads, and you have no indication of additional items being loaded.
3) Scroll all the way down until you reach the bottom of Battle.net’s homepage.
You should see something similar to:
4) Hover your mouse over the beams that are projected by the hologram pad, until the “title” element appears.
The title will read “Help me Jim Raynor…you’re my only hope!“.
5) Now, click once with your mouse, without moving it away – The animated image of Kerrigan crying for help appears.
*It disappears if you move the mouse away from the image.
If you do not know who Sarah Kerrigan is, you must stay tuned for our upcoming “Kerrigan’s Path” posts by Zetaras Xal’Kurat, covering this Terran Ghost’s transformation into the Zerg Queen of Blades.Google+
All trademarks and copyrights on this page are owned by their respective owners.
All the Rest © SC2 blog 2010 - Powered By Shohat