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	<title>SC2 Blog &#187; Console</title>
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	<description>The Official Unofficial StarCraft 2 Blog</description>
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		<title>StarCraft 2 For XBOX 360 &#8211; A Reasonable Rumor</title>
		<link>http://www.sc2blog.com/2008/01/03/starcraft-2-for-xbox-360-a-reasonable-rumor/</link>
		<comments>http://www.sc2blog.com/2008/01/03/starcraft-2-for-xbox-360-a-reasonable-rumor/#comments</comments>
		<pubDate>Thu, 03 Jan 2008 13:11:27 +0000</pubDate>
		<dc:creator>Anderson Mccutcheon</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[rumors]]></category>
		<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[StarCraft]]></category>
		<category><![CDATA[xbox 360]]></category>

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		<description><![CDATA[StarCraft 2 will be released for the XBOX 360 &#8211; this unsurprising rumor has started after one of Altgn&#8217;s users has stumbled upon a strange selling-point feature for a game on Microsoft Retail Zone website. The question which was found on Microsoft Retail Zone was: Q. Which of the following are defining features of Universe [...]]]></description>
			<content:encoded><![CDATA[<p>StarCraft 2 will be released for the XBOX 360 &#8211; this unsurprising rumor has started after one of <a href="http://www.altgn.com/2008/01/01/starcraft-2-coming-for-xbox-360">Altgn&#8217;s </a>users has stumbled upon a strange selling-point feature for a game on <a href="http://expertzone.microsoft.com/">Microsoft Retail Zone </a>website.</p>
<p>The question which was found on Microsoft Retail Zone was:</p>
<blockquote><p>Q. <em>Which of the following are defining features of Universe at War</em>?</p>
<p align="center">&nbsp;</p>
<p>1. The first ever Xbox 360/PC cross-platform RTS<br />
2. <em><strong>Tactical dynamics create the best RTS until Starcraft 2</strong></em>.<br />
3. Truly unique factions and customization<br />
4. Free one-month Games for Windows LIVE Gold subscription<br />
5. All of the above<br />
6. None of the above</p></blockquote>
<p>Now, assuming this is a good-faith, completely out-of-the-blue answer, this is pretty much the equivalent of Microsoft asking</p>
<p>Q) Which of the following are defining features of <a href="http://office.microsoft.com/en-us/default.aspx">MicroSoft Office </a>2007?<br />
A1)&#8230;<br />
A2) It&#8217;s the best Office suite, until <a href="http://www.openoffice.org/">Open Office </a>2.6 is released.<br />
A3) &#8230;.</p>
<p>Which is quite unreasonable &#8211; creating awareness for a piece of software that Microsoft has nothing to do with, and is a future competitor of the product which is the subject of the question itself. On the other hand, the RTS genre has quite a dedicated crowd, and there <strong>is</strong> a slim chance that Microsoft sincerely believes one of  <strong><a href="http://en.wikipedia.org/wiki/Universe_at_War:_Earth_Assault">Universe at War</a></strong>&#8216;s key selling points is that it will keep gamers entertained until StarCraft 2 hits the RTS playground.</p>
<p>Either way, a console version of StarCraft 2 is a rather predictable move, especially considering the fact that <a href="http://www.gamespot.com/n64/strategy/starcraft64/index.html">StarCraft 64 was released for the Nintendo 64</a>, and Blizzard spent 4 years (2002-2006) developing <a href="http://en.wikipedia.org/wiki/StarCraft:_Ghost">StarCraft Ghost, a console-oriented action game </a>based in the StarCraft universe.</p>
<p align="center"> <img src="http://www.sc2blog.com/wp-content/uploads/2008/01/starcraft_ghost.jpg" alt="StarCraft Ghost" align="middle" /></p>
<p>Blizzard, seeing that recent RTS titles such as <a href="http://en.wikipedia.org/wiki/Command_&amp;_Conquer_3:_Tiberium_Wars">Command and Conquer 3</a> were successfully ported to consoles, and with the XBOX 360 offering all the needed multiplayer capabilities as well as tested RTS control schemes, has little reason to not offer StarCraft 2 on as many platforms as technologically possible.
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