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StarCraft 2 will be released for the XBOX 360 – this unsurprising rumor has started after one of Altgn’s users has stumbled upon a strange selling-point feature for a game on Microsoft Retail Zone website.

The question which was found on Microsoft Retail Zone was:

Q. Which of the following are defining features of Universe at War?

 

1. The first ever Xbox 360/PC cross-platform RTS
2. Tactical dynamics create the best RTS until Starcraft 2.
3. Truly unique factions and customization
4. Free one-month Games for Windows LIVE Gold subscription
5. All of the above
6. None of the above

Now, assuming this is a good-faith, completely out-of-the-blue answer, this is pretty much the equivalent of Microsoft asking

Q) Which of the following are defining features of MicroSoft Office 2007?
A1)…
A2) It’s the best Office suite, until Open Office 2.6 is released.
A3) ….

Which is quite unreasonable – creating awareness for a piece of software that Microsoft has nothing to do with, and is a future competitor of the product which is the subject of the question itself. On the other hand, the RTS genre has quite a dedicated crowd, and there is a slim chance that Microsoft sincerely believes one of Universe at War‘s key selling points is that it will keep gamers entertained until StarCraft 2 hits the RTS playground.

Either way, a console version of StarCraft 2 is a rather predictable move, especially considering the fact that StarCraft 64 was released for the Nintendo 64, and Blizzard spent 4 years (2002-2006) developing StarCraft Ghost, a console-oriented action game based in the StarCraft universe.

StarCraft Ghost

Blizzard, seeing that recent RTS titles such as Command and Conquer 3 were successfully ported to consoles, and with the XBOX 360 offering all the needed multiplayer capabilities as well as tested RTS control schemes, has little reason to not offer StarCraft 2 on as many platforms as technologically possible.

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