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Blizzard’s recent micro-patch was of no surprise to most of the community, as Kragg, a Blizzard quality assurance representative, had already confirmed that the Ultralisk‘s mega-splash damage is a bug on September 22nd – right after the release of patch 1.1.

StarCraft 2’s 1.1.1 patch focuses exclusively on bug fixes:

Bug Fixes

  • Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.
  • Fixed an issue where the Phoenix’s Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.
  • Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.
  • Fixed an issue where players watching older replays or saved games would experience stuttering.
  • Fixed an issue where some Mac users were unable to join games properly.

We now return you to your previously scheduled StarCraft 2 program.

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With StarCraft 2: Wings of Liberty experiencing phenomenal growth numbers after going live just ten days ago, Blizzard’s ability to keep the servers live and available worldwide for each of the localized versions and various licensing plans is nothing short of a phenomenal achievement.

Blizzards Epic Achievement

That being said, Blizzard has already released two StarCraft 2 patches and is keeping an updated list of known issues here. Up until now, none of the documented issues, fixes and patches have affected unit abilities or multiplayer gameplay. However, playing a 2v2 with a flickering screen and scrambled voice communication is clearly not the optimal gaming experience.

StarCraft 2 patches so far:

PATCH 1.0.1

Bug Fixes


*     Campaign saves have been optimized.

*     Fixed an issue with sound not playing on some 7.1 systems.


PATCH 1.0.2


Bug Fixes

*     Fixed an issue where campaign mission victories would not always trigger properly.

*     Fixed an issue where some players were unable to access single player features.

The list of technical issues acknowledged by Blizzard at this point, however, is significantly longer:

1. Graphical issues

Issue:

You may experience random corrupted graphical issues affecting units, structures, terrain and transmission.

Solution:

None at the moment.

Issue:

You may experience corrupted graphical issues when the Paged Pool Memory is running low.

Solution:

Quit unnecessary background applications and processes then restart the game client. For additional information please read the following article:

Issue:

You may see missing buttons to create previously unlocked units, characters become white spheres or only able to start older missions on the Starmap.

This is due to save game corruptions and connectivity issues when saving.

Solution:

This is being patched shortly to prevent further occurrences but for now you should attempt to load an older save game that is not corrupt.

If this is unsuccessful you will need to restart the campaign.

2. Sound and Voice Chat issues

Issue:

In-game sound might not play properly on some hardware devices set to 7.1 Surround on Windows Vista / Windows 7.

Solution:

Set sound output speaker options to 5.1 Surround or lower.

Issue:

Players are able to send but not receive in-game voice on Windows 7 computers equipped with the Realtek HD Audio sound card when the Output Device in the Sounds Menu option is set to Speakers.

Solution:

None at the moment.

Issue:

Changing the OS speaker mode on Windows Vista and Windows 7 whilst the game is running causes all in-game sounds to stop.

Solution:

None at the moment. Temporary solution: Change the OS speaker mode prior to launching the game.

3. Galaxy Editor issues

Issue:

The Terrain editor may lag or stutter when dragging the mouse around the map.

Solution:

None at the moment.

Issue:

Changing certain values in the Galaxy Editor is causing a crash while in detail view.

Solution:

None at the moment.

4. Mac issues

Issue:

The game may occasionally crash on OS X 10.6 with Nvidia drivers.

Solution:

None at the moment.

Issue:

Playing with an USB headset will drastically lower in-game performance (FPS).

Solution:

None at the moment.

5. Miscellaneous

Issue:

A language pack error may occur under certain conditions.

Solution:

Ensuring your system clock is correct can help resolve the error.

Issue:

Players will be unable to download or use the digital installer when attempting to download or install the game to a hard drive formatted in FAT32.

Solution:

Download or install the digital client to a NTFS formatted hard drive.

Issue:

Error Message: „The Battle.net Account does not include an associated copy of Starcraft 2.” after registration of the CD-Key.

Solution:

Please change the password at the battle.net website. Make sure you use the correct game client EU game client for the EU StarCraft II Account or US/US

Blizzard is not the only company facing pressure over StarCraft 2’s performance, as hardware manufacturers scramble to update their drivers to be compatible with the game. ATI stands out after releasing the Catalyst 10.7a Beta Driver virtually solely for the purpose of supporting anti-aliasing in StarCraft 2 – a feature we had no problem with when reviewing Nvidia’s Geforce GTX 460 and GTX 470 graphics cards using a standard set of drivers.

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