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	<title>Comments on: Pre-Beta Press Event: Tech Trees, Screenshots, Impressions</title>
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	<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
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		<title>By: THE_BANANA_REPUBLIC</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9568</link>
		<dc:creator>THE_BANANA_REPUBLIC</dc:creator>
		<pubDate>Sat, 11 Jul 2009 03:26:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9568</guid>
		<description>beta beta beta..!</description>
		<content:encoded><![CDATA[<p>beta beta beta..!</p>
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		<title>By: Joe</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9564</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 08 Jul 2009 14:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9564</guid>
		<description>You&#039;ll also notice any other units who enter the area after the vortex has appeared are caught inside as well.

However, yes, the result is otherwise identical to statis field. It would be interesting to see another layer added to this ability, or if they changed it to a variation on the timebomb.

At the moment, the effect seems a little too much for me - it could be more interesting if it were difficult to see, so it could be better laid as a trap. Just a slight refraction of space should do the trick, so skilled players can spot it if they are careful. The mothership would also be less at risk this way.</description>
		<content:encoded><![CDATA[<p>You&#8217;ll also notice any other units who enter the area after the vortex has appeared are caught inside as well.</p>
<p>However, yes, the result is otherwise identical to statis field. It would be interesting to see another layer added to this ability, or if they changed it to a variation on the timebomb.</p>
<p>At the moment, the effect seems a little too much for me &#8211; it could be more interesting if it were difficult to see, so it could be better laid as a trap. Just a slight refraction of space should do the trick, so skilled players can spot it if they are careful. The mothership would also be less at risk this way.</p>
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		<title>By: SikTh</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9563</link>
		<dc:creator>SikTh</dc:creator>
		<pubDate>Wed, 08 Jul 2009 13:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9563</guid>
		<description>So basically, the Mothership equivalent of Statis Field?</description>
		<content:encoded><![CDATA[<p>So basically, the Mothership equivalent of Statis Field?</p>
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		<title>By: SCV_Operator</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9560</link>
		<dc:creator>SCV_Operator</dc:creator>
		<pubDate>Wed, 08 Jul 2009 10:19:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9560</guid>
		<description>@THE_BANANA_REPUBLIC

Yeah, definitely friendly units are being sucked up by the vortex.  The units don&#039;t seem to be damaged by the experience, just held and grouped for a while.</description>
		<content:encoded><![CDATA[<p>@THE_BANANA_REPUBLIC</p>
<p>Yeah, definitely friendly units are being sucked up by the vortex.  The units don&#8217;t seem to be damaged by the experience, just held and grouped for a while.</p>
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		<title>By: THE_BANANA_REPUBLIC</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9559</link>
		<dc:creator>THE_BANANA_REPUBLIC</dc:creator>
		<pubDate>Wed, 08 Jul 2009 04:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9559</guid>
		<description>It looks as though a couple of the phoenixes were accidentally sucked up in the mothership&#039;s vortex ability in the youtube video (check :20). It seems the mothership&#039;s vortex ability affects friendly units, too.</description>
		<content:encoded><![CDATA[<p>It looks as though a couple of the phoenixes were accidentally sucked up in the mothership&#8217;s vortex ability in the youtube video (check :20). It seems the mothership&#8217;s vortex ability affects friendly units, too.</p>
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		<title>By: SCV_Operator</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9555</link>
		<dc:creator>SCV_Operator</dc:creator>
		<pubDate>Mon, 06 Jul 2009 12:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9555</guid>
		<description>does anyone know what the structure is that the SCVs in the first pic (city pvt) are travelling to? Are these just an updated model for the vespene gas collectors, or are they some sort of additional collection module?

Also, the collossi attack does look different; even if its still a sweep attack, it will look much better with the symmetry of two lasers.</description>
		<content:encoded><![CDATA[<p>does anyone know what the structure is that the SCVs in the first pic (city pvt) are travelling to? Are these just an updated model for the vespene gas collectors, or are they some sort of additional collection module?</p>
<p>Also, the collossi attack does look different; even if its still a sweep attack, it will look much better with the symmetry of two lasers.</p>
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		<title>By: victorvndoom</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9553</link>
		<dc:creator>victorvndoom</dc:creator>
		<pubDate>Mon, 06 Jul 2009 09:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9553</guid>
		<description>i hope the techscreen info is visible in the game as a sort help, i hate opening maps with techinfo. they take over space in the cd-boxes then if they are in the game the gamemanual can be larger and thicker</description>
		<content:encoded><![CDATA[<p>i hope the techscreen info is visible in the game as a sort help, i hate opening maps with techinfo. they take over space in the cd-boxes then if they are in the game the gamemanual can be larger and thicker</p>
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		<title>By: Ish</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9552</link>
		<dc:creator>Ish</dc:creator>
		<pubDate>Mon, 06 Jul 2009 02:59:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9552</guid>
		<description>Great write-up. Thanks!</description>
		<content:encoded><![CDATA[<p>Great write-up. Thanks!</p>
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		<title>By: Etherkaii</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9550</link>
		<dc:creator>Etherkaii</dc:creator>
		<pubDate>Mon, 06 Jul 2009 00:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9550</guid>
		<description>Help! It&#039;s the attack of the flying binoculars! Blizzard should SERIOUSLY consider changing the model for interceptors.

Finally we get to see the Mothership in action. Good to know that it&#039;s not too overpowered. WE NEED TO SEE WHAT COLOSSI CAN REALLY DO! All the previous battle reports just show its @$$ getting kicked by the other races.</description>
		<content:encoded><![CDATA[<p>Help! It&#8217;s the attack of the flying binoculars! Blizzard should SERIOUSLY consider changing the model for interceptors.</p>
<p>Finally we get to see the Mothership in action. Good to know that it&#8217;s not too overpowered. WE NEED TO SEE WHAT COLOSSI CAN REALLY DO! All the previous battle reports just show its @$$ getting kicked by the other races.</p>
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		<title>By: n00bc4nnon</title>
		<link>http://www.sc2blog.com/2009/07/04/pre-beta-press-event-tech-trees-screenshots-impressions/#comment-9549</link>
		<dc:creator>n00bc4nnon</dc:creator>
		<pubDate>Sun, 05 Jul 2009 10:45:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=2264#comment-9549</guid>
		<description>http://img222.imageshack.us/img222/3857/terribleterribledamage.jpg
superb write-up as usual
SC2 has come such a long way. I seriously can&#039;t wait for the beta. Shame about the Lan thing though :(</description>
		<content:encoded><![CDATA[<p><a href="http://img222.imageshack.us/img222/3857/terribleterribledamage.jpg" rel="nofollow">http://img222.imageshack.us/img222/3857/terribleterribledamage.jpg</a><br />
superb write-up as usual<br />
SC2 has come such a long way. I seriously can&#8217;t wait for the beta. Shame about the Lan thing though <img src='http://www.sc2blog.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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