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	<title>Comments on: StarCraft 2 Q&amp;A 45 : Harmless Creep, Powerful Hallucinations</title>
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	<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
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	<item>
		<title>By: temsescarry</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-7201</link>
		<dc:creator>temsescarry</dc:creator>
		<pubDate>Sat, 20 Dec 2008 05:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-7201</guid>
		<description>Hello! simply super resource</description>
		<content:encoded><![CDATA[<p>Hello! simply super resource</p>
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		<title>By: nfx</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6881</link>
		<dc:creator>nfx</dc:creator>
		<pubDate>Thu, 13 Nov 2008 09:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6881</guid>
		<description>wow.....nice one..man,, i agree with Dill.the terrans need more mobility...since the Zerg and the Protoss got some New Weapons...that makes a make them really a big threat to the terran players...but what &quot;Balance&quot; are they talking?and the NEW units?man....they are taking out the great units in the game!,keep it going guys!</description>
		<content:encoded><![CDATA[<p>wow&#8230;..nice one..man,, i agree with Dill.the terrans need more mobility&#8230;since the Zerg and the Protoss got some New Weapons&#8230;that makes a make them really a big threat to the terran players&#8230;but what &#8220;Balance&#8221; are they talking?and the NEW units?man&#8230;.they are taking out the great units in the game!,keep it going guys!</p>
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		<title>By: Dill</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6872</link>
		<dc:creator>Dill</dc:creator>
		<pubDate>Wed, 12 Nov 2008 16:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6872</guid>
		<description>I&#039;m one of those &quot;Make the Thor back into a ground attack unit&quot; people.  Without the Banshee AoE, battlecruiser plasma torpedos, etc., some of the &quot;the Thor overlaps&quot; issues have beenm removed, and a blockade breaker still may have potential as a useful unit (though with all the much more mobile units around, it may not be so useful.)

Since the Jackal has moved somewhat away from a &quot;cobra type unit&quot;, I&#039;m thinking that the terrans could get something like a &quot;missle rover&quot; as their long range anti-air vehicle.  the backstory is there (The explanation for vikings describes terrans as needing more mobility to deal with mutalisks, and describes goliaths as successful, so a hovercraft missile shooter could fill that role.), plus fits better with appearance and style as an anti-air unit than the Thor.</description>
		<content:encoded><![CDATA[<p>I&#8217;m one of those &#8220;Make the Thor back into a ground attack unit&#8221; people.  Without the Banshee AoE, battlecruiser plasma torpedos, etc., some of the &#8220;the Thor overlaps&#8221; issues have beenm removed, and a blockade breaker still may have potential as a useful unit (though with all the much more mobile units around, it may not be so useful.)</p>
<p>Since the Jackal has moved somewhat away from a &#8220;cobra type unit&#8221;, I&#8217;m thinking that the terrans could get something like a &#8220;missle rover&#8221; as their long range anti-air vehicle.  the backstory is there (The explanation for vikings describes terrans as needing more mobility to deal with mutalisks, and describes goliaths as successful, so a hovercraft missile shooter could fill that role.), plus fits better with appearance and style as an anti-air unit than the Thor.</p>
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		<title>By: jamvng</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6863</link>
		<dc:creator>jamvng</dc:creator>
		<pubDate>Tue, 11 Nov 2008 06:56:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6863</guid>
		<description>yup starcraft 1 was a GREAT game, with balanced and unique races, and fast-paced action, yup sc2 just needs to build on it and MOST fans will be happy</description>
		<content:encoded><![CDATA[<p>yup starcraft 1 was a GREAT game, with balanced and unique races, and fast-paced action, yup sc2 just needs to build on it and MOST fans will be happy</p>
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		<title>By: St4lk3r</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6862</link>
		<dc:creator>St4lk3r</dc:creator>
		<pubDate>Tue, 11 Nov 2008 02:42:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6862</guid>
		<description>&quot;Yes it is like Starcraft 1 because Starcraft 1 is a good game. The Warcraft series needed upgrading, hence the large change. Starcraft 2 is building more in non-gameplay areas, such as story, community, and esport. The gameplay from Starcraft 1 is what needs the least upgrade.

Of course there is major changes in gameplay demonstrated so far, but overall form is similar because it works really well. To me Starcraft 2 seems to be on the right track.&quot;

Totally agree. However, we still need to play the game to draw conclusions.

It&#039;s still work in progress. Therefore, a lot can change.</description>
		<content:encoded><![CDATA[<p>&#8220;Yes it is like Starcraft 1 because Starcraft 1 is a good game. The Warcraft series needed upgrading, hence the large change. Starcraft 2 is building more in non-gameplay areas, such as story, community, and esport. The gameplay from Starcraft 1 is what needs the least upgrade.</p>
<p>Of course there is major changes in gameplay demonstrated so far, but overall form is similar because it works really well. To me Starcraft 2 seems to be on the right track.&#8221;</p>
<p>Totally agree. However, we still need to play the game to draw conclusions.</p>
<p>It&#8217;s still work in progress. Therefore, a lot can change.</p>
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		<title>By: Joe</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6859</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 09 Nov 2008 09:05:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6859</guid>
		<description>Yes it is like Starcraft 1 because Starcraft 1 is a good game. The Warcraft series needed upgrading, hence the large change. Starcraft 2 is building more in non-gameplay areas, such as story, community, and esport. The gameplay from Starcraft 1 is what needs the least upgrade.

Of course there is major changes in gameplay demonstrated so far, but overall form is similar because it works really well. To me Starcraft 2 seems to be on the right track.</description>
		<content:encoded><![CDATA[<p>Yes it is like Starcraft 1 because Starcraft 1 is a good game. The Warcraft series needed upgrading, hence the large change. Starcraft 2 is building more in non-gameplay areas, such as story, community, and esport. The gameplay from Starcraft 1 is what needs the least upgrade.</p>
<p>Of course there is major changes in gameplay demonstrated so far, but overall form is similar because it works really well. To me Starcraft 2 seems to be on the right track.</p>
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		<title>By: kent</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6849</link>
		<dc:creator>kent</dc:creator>
		<pubDate>Sat, 08 Nov 2008 15:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6849</guid>
		<description>On the Thor.. I agree.. such a big unit as air defense? what&#039;s inside of that robot? The goliath use to be able to hit rather far and was just 1/10 the size...  If they want to make the Thor a normal uni.. I guess give it a normal size.

on SC2 same as SC1...
I kind of share a similar sentiment... yes, new strategies, new units.. but the idea of SC2 is a glorified expansion pack of SC1 is still true, there&#039;s hardly anything &quot;backbone&quot; that&#039;s changed... same old, build Command Center, Barrack, pump marine.. tech up... It is not really a new game if you compare SC2 and SC1 with WC 1 2 and 3. Each Warcraft has a very vvyr different &quot;feel&quot; to them that makes it very uniquely an &quot;upgraded new game&quot;... wc2 has 2 races, same unis, wc3 is 4 races, everything different...

SC2... is like to me... WC3 in space.

Just.. no new breakthrough, if you follow.</description>
		<content:encoded><![CDATA[<p>On the Thor.. I agree.. such a big unit as air defense? what&#8217;s inside of that robot? The goliath use to be able to hit rather far and was just 1/10 the size&#8230;  If they want to make the Thor a normal uni.. I guess give it a normal size.</p>
<p>on SC2 same as SC1&#8230;<br />
I kind of share a similar sentiment&#8230; yes, new strategies, new units.. but the idea of SC2 is a glorified expansion pack of SC1 is still true, there&#8217;s hardly anything &#8220;backbone&#8221; that&#8217;s changed&#8230; same old, build Command Center, Barrack, pump marine.. tech up&#8230; It is not really a new game if you compare SC2 and SC1 with WC 1 2 and 3. Each Warcraft has a very vvyr different &#8220;feel&#8221; to them that makes it very uniquely an &#8220;upgraded new game&#8221;&#8230; wc2 has 2 races, same unis, wc3 is 4 races, everything different&#8230;</p>
<p>SC2&#8230; is like to me&#8230; WC3 in space.</p>
<p>Just.. no new breakthrough, if you follow.</p>
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		<title>By: nfx</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6846</link>
		<dc:creator>nfx</dc:creator>
		<pubDate>Sat, 08 Nov 2008 08:54:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6846</guid>
		<description>@nattaboy
i agree with you man....why did have to show the thor if the are going to remove it?man...the first time i saw the unit &quot;thor&quot; it really a great unit for offense..cause like they blizzard said that the terrans excels at defense situations..like the night Hawks,Hellions,etc. i really hope that they make the right decision for this....</description>
		<content:encoded><![CDATA[<p>@nattaboy<br />
i agree with you man&#8230;.why did have to show the thor if the are going to remove it?man&#8230;the first time i saw the unit &#8220;thor&#8221; it really a great unit for offense..cause like they blizzard said that the terrans excels at defense situations..like the night Hawks,Hellions,etc. i really hope that they make the right decision for this&#8230;.</p>
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		<title>By: redrach</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6844</link>
		<dc:creator>redrach</dc:creator>
		<pubDate>Sat, 08 Nov 2008 05:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6844</guid>
		<description>@johnner
Seriously? I&#039;m actually on the other side of the fence. I watch a lot of competitive Starcraft, and my mind is struggling to grasp how much the metagame will shift.
Since you seem to like &#039;Toss, let me use them as an example - if you take a look at the Blizzcon SC2 exhibition matches you&#039;ll notice how much more aggressive Protoss harassment is now. The ability to rapidly summon units into the back of a Zerg base with a single shuttle means that Zerg can no longer get by just by defending their choke with a bunch of Sunkens. Not to mention how Stalkers can be used to harass drone lines.
Believe me, it&#039;s a whole new ball game.</description>
		<content:encoded><![CDATA[<p>@johnner<br />
Seriously? I&#8217;m actually on the other side of the fence. I watch a lot of competitive Starcraft, and my mind is struggling to grasp how much the metagame will shift.<br />
Since you seem to like &#8216;Toss, let me use them as an example &#8211; if you take a look at the Blizzcon SC2 exhibition matches you&#8217;ll notice how much more aggressive Protoss harassment is now. The ability to rapidly summon units into the back of a Zerg base with a single shuttle means that Zerg can no longer get by just by defending their choke with a bunch of Sunkens. Not to mention how Stalkers can be used to harass drone lines.<br />
Believe me, it&#8217;s a whole new ball game.</p>
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		<title>By: Nattaboy</title>
		<link>http://www.sc2blog.com/2008/11/05/starcraft-2-qa-45-harmless-creep-powerful-hallucinations/#comment-6840</link>
		<dc:creator>Nattaboy</dc:creator>
		<pubDate>Fri, 07 Nov 2008 20:06:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1205#comment-6840</guid>
		<description>I really liked the Thor. But now it just doesn&#039;t appeal any more. like they said, a glorified goliath. If it is Air Defence, why bother with one when can jus build missile turrets?</description>
		<content:encoded><![CDATA[<p>I really liked the Thor. But now it just doesn&#8217;t appeal any more. like they said, a glorified goliath. If it is Air Defence, why bother with one when can jus build missile turrets?</p>
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