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	<title>Comments on: WorldWide Invitational 2008: Aftermath</title>
	<atom:link href="http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
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		<title>By: commission vigilante bonus</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-19638</link>
		<dc:creator>commission vigilante bonus</dc:creator>
		<pubDate>Thu, 30 Jun 2011 21:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-19638</guid>
		<description>I¡¦ve learn some just right stuff here. Certainly worth bookmarking for revisiting. I wonder how a lot effort you put to make this type of great informative site.</description>
		<content:encoded><![CDATA[<p>I¡¦ve learn some just right stuff here. Certainly worth bookmarking for revisiting. I wonder how a lot effort you put to make this type of great informative site.</p>
]]></content:encoded>
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	<item>
		<title>By: jocuri cu masini</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-12920</link>
		<dc:creator>jocuri cu masini</dc:creator>
		<pubDate>Sat, 08 Jan 2011 06:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-12920</guid>
		<description>Hello, Would it be possible to make use of this great write-up on my site? I would naturally backlink back to you. Let me find out what you determine to perform.</description>
		<content:encoded><![CDATA[<p>Hello, Would it be possible to make use of this great write-up on my site? I would naturally backlink back to you. Let me find out what you determine to perform.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hawssnish</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-12430</link>
		<dc:creator>hawssnish</dc:creator>
		<pubDate>Sun, 24 Oct 2010 10:20:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-12430</guid>
		<description>I am final, I am sorry, but I suggest to go another by.
And what here to speak that?
I congratulate, what necessary words..., a brilliant idea
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		<content:encoded><![CDATA[<p>I am final, I am sorry, but I suggest to go another by.<br />
And what here to speak that?<br />
I congratulate, what necessary words&#8230;, a brilliant idea<br />
 <a href="http://noselaserhairremoval.info" rel="nofollow">nose hair removal</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 나는 우량하다</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-5031</link>
		<dc:creator>나는 우량하다</dc:creator>
		<pubDate>Wed, 09 Jul 2008 18:36:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-5031</guid>
		<description>A starcraft Base MMO would be horrible. Starcraft is much better suited as an rts.
나는 게임에 가장 중대하다</description>
		<content:encoded><![CDATA[<p>A starcraft Base MMO would be horrible. Starcraft is much better suited as an rts.<br />
나는 게임에 가장 중대하다</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yokelassence</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-5014</link>
		<dc:creator>Yokelassence</dc:creator>
		<pubDate>Sun, 06 Jul 2008 23:52:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-5014</guid>
		<description>Lord_of_undead, I beleive the changeling has a wide line of sight and can spot enemy units long before enemy units spot it and therefore can change outside a units firing range (except with some units that already can fire over a long distance)

Besides, why would Blizzard impliment this idea if it just gets shot before it can do anything useful?</description>
		<content:encoded><![CDATA[<p>Lord_of_undead, I beleive the changeling has a wide line of sight and can spot enemy units long before enemy units spot it and therefore can change outside a units firing range (except with some units that already can fire over a long distance)</p>
<p>Besides, why would Blizzard impliment this idea if it just gets shot before it can do anything useful?</p>
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	<item>
		<title>By: THE_BANANA_REPUBLIC</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-5013</link>
		<dc:creator>THE_BANANA_REPUBLIC</dc:creator>
		<pubDate>Sun, 06 Jul 2008 23:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-5013</guid>
		<description>George--

In the wc3 beta, riflemen could be loaded into steamtanks and shoot out the sides. This feature obviously didn&#039;t make the final release.</description>
		<content:encoded><![CDATA[<p>George&#8211;</p>
<p>In the wc3 beta, riflemen could be loaded into steamtanks and shoot out the sides. This feature obviously didn&#8217;t make the final release.</p>
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		<title>By: Lord_Of_Undead</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-5010</link>
		<dc:creator>Lord_Of_Undead</dc:creator>
		<pubDate>Sun, 06 Jul 2008 08:43:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-5010</guid>
		<description>One small thing...units in SC1 have auto attack when they get in range or sight of an enemy right?? what if a Changeling is in the base...can&#039;t a unit js auto attack it...or does that function get nerfed only when against Changelings in changed form?? PLS RESPOND!!!</description>
		<content:encoded><![CDATA[<p>One small thing&#8230;units in SC1 have auto attack when they get in range or sight of an enemy right?? what if a Changeling is in the base&#8230;can&#8217;t a unit js auto attack it&#8230;or does that function get nerfed only when against Changelings in changed form?? PLS RESPOND!!!</p>
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	<item>
		<title>By: George</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-5009</link>
		<dc:creator>George</dc:creator>
		<pubDate>Sat, 05 Jul 2008 15:21:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-5009</guid>
		<description>&quot;A: Everytime we have a finished race we end up redoing half of it. I’m sure that once we’re in Beta you good people will show us the error of our ways and we’ll make new units to fix those. And of course we’ll end up patching it for ten years :)  .&quot;

Have units ever been taken out/added into the game during a beta?</description>
		<content:encoded><![CDATA[<p>&#8220;A: Everytime we have a finished race we end up redoing half of it. I’m sure that once we’re in Beta you good people will show us the error of our ways and we’ll make new units to fix those. And of course we’ll end up patching it for ten years <img src='http://www.sc2blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   .&#8221;</p>
<p>Have units ever been taken out/added into the game during a beta?</p>
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		<title>By: Joe</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-5008</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sat, 05 Jul 2008 14:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-5008</guid>
		<description>Hmm, shadows from flying units seem to be quite offset from the position on the screen (as shadows cast by near perpendicular light sources should be).

Are we going to be able to see the shadow of flying units that are in the fog of war?</description>
		<content:encoded><![CDATA[<p>Hmm, shadows from flying units seem to be quite offset from the position on the screen (as shadows cast by near perpendicular light sources should be).</p>
<p>Are we going to be able to see the shadow of flying units that are in the fog of war?</p>
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		<title>By: Base Babysitter</title>
		<link>http://www.sc2blog.com/2008/07/04/worldwide-invitational-2008-aftermath/#comment-5007</link>
		<dc:creator>Base Babysitter</dc:creator>
		<pubDate>Sat, 05 Jul 2008 12:03:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1071#comment-5007</guid>
		<description>I like the fact that creep is &quot;alive&quot; now and is expanded quickly and through obstacles. Using it offensively is already a good idea with all those walking defenses and nydus worms, so even just that is a nice impetus to bring some to your enemy&#039;s base...

I wonder how much damage it does to buildings.</description>
		<content:encoded><![CDATA[<p>I like the fact that creep is &#8220;alive&#8221; now and is expanded quickly and through obstacles. Using it offensively is already a good idea with all those walking defenses and nydus worms, so even just that is a nice impetus to bring some to your enemy&#8217;s base&#8230;</p>
<p>I wonder how much damage it does to buildings.</p>
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