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	<title>Comments on: StarCraft 2 Planetary Update: Char</title>
	<atom:link href="http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
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		<title>By: Dan</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-6825</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Wed, 05 Nov 2008 18:09:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-6825</guid>
		<description>I dunno, I think that the customization for the marines sounds cool. It&#039;s not really that much different from the zergs mutating into specialists. It&#039;s definetly possible. Whether or not it is truly &quot;SC&quot; is the question. I suppose to a degree it would be cool, i like the idea of shields!!! I think it should be considered or at the very most implemented on a small scale.</description>
		<content:encoded><![CDATA[<p>I dunno, I think that the customization for the marines sounds cool. It&#8217;s not really that much different from the zergs mutating into specialists. It&#8217;s definetly possible. Whether or not it is truly &#8220;SC&#8221; is the question. I suppose to a degree it would be cool, i like the idea of shields!!! I think it should be considered or at the very most implemented on a small scale.</p>
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		<title>By: StarcraftReplays</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4926</link>
		<dc:creator>StarcraftReplays</dc:creator>
		<pubDate>Mon, 23 Jun 2008 22:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4926</guid>
		<description>Char looks very interesting. I&#039;m happy that they are taking their time to really get into the lore and provide a good storyline behind everything that they do.</description>
		<content:encoded><![CDATA[<p>Char looks very interesting. I&#8217;m happy that they are taking their time to really get into the lore and provide a good storyline behind everything that they do.</p>
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		<title>By: MagnusMastah</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4910</link>
		<dc:creator>MagnusMastah</dc:creator>
		<pubDate>Sun, 22 Jun 2008 03:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4910</guid>
		<description>Putting up all this Starcraft lore certainly makes it more helpful if they would possibly, oh I don&#039;t know, make a Starcraft MMO soon or something.</description>
		<content:encoded><![CDATA[<p>Putting up all this Starcraft lore certainly makes it more helpful if they would possibly, oh I don&#8217;t know, make a Starcraft MMO soon or something.</p>
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		<title>By: Kent</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4905</link>
		<dc:creator>Kent</dc:creator>
		<pubDate>Thu, 19 Jun 2008 15:42:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4905</guid>
		<description>I happen to really like the customization thing. I am a micro man, and it will give me more edge.

I think BCs already have this feature, they need to choose their upgrades from yamato or plasma cannons.. so it is not like this interface isn&#039;t there.

If Blizz would consider this for other units, that will be MIGHTY AWESOME.</description>
		<content:encoded><![CDATA[<p>I happen to really like the customization thing. I am a micro man, and it will give me more edge.</p>
<p>I think BCs already have this feature, they need to choose their upgrades from yamato or plasma cannons.. so it is not like this interface isn&#8217;t there.</p>
<p>If Blizz would consider this for other units, that will be MIGHTY AWESOME.</p>
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		<title>By: David Herbert</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4904</link>
		<dc:creator>David Herbert</dc:creator>
		<pubDate>Thu, 19 Jun 2008 11:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4904</guid>
		<description>Cool update. Until Starcraft 2 comes out, I&#039;ll visit this site constantly to see any new updates.</description>
		<content:encoded><![CDATA[<p>Cool update. Until Starcraft 2 comes out, I&#8217;ll visit this site constantly to see any new updates.</p>
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		<title>By: SikTh</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4903</link>
		<dc:creator>SikTh</dc:creator>
		<pubDate>Thu, 19 Jun 2008 11:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4903</guid>
		<description>I liked the Jackal better as a rail-gun-firing-hover-bike than a space buggy.</description>
		<content:encoded><![CDATA[<p>I liked the Jackal better as a rail-gun-firing-hover-bike than a space buggy.</p>
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		<title>By: sarge52</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4902</link>
		<dc:creator>sarge52</dc:creator>
		<pubDate>Thu, 19 Jun 2008 08:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4902</guid>
		<description>the jackal has similarities with the buggy from c&amp;c-generals (&quot;Rrrocket Barrrrrage Rrready!&quot;). but imho it doesnt fit into a space-biased rts.... it somehow reminds me of the old lunar rover (try to imagine a buggy on a space-platform^^).

what about the attacks of the jackal? if it sticks just to fire, plz give us back the good old firebatter :&gt;.

imo, the zerg look very good. regarding the fact that blizz says the zerg are the most &quot;incomplete&quot; race.

and i dont really agree with alpharion, too. different units from the same type (eg: BCs with barrage or yamato) require unnecessary microing - and: different types of marines would require different types of AI for the units, too. the idea is not bad, dont get me wrong. but i dont think the &quot;customization-idea&quot; fits into the principles of starcraft.</description>
		<content:encoded><![CDATA[<p>the jackal has similarities with the buggy from c&amp;c-generals (&#8220;Rrrocket Barrrrrage Rrready!&#8221;). but imho it doesnt fit into a space-biased rts&#8230;. it somehow reminds me of the old lunar rover (try to imagine a buggy on a space-platform^^).</p>
<p>what about the attacks of the jackal? if it sticks just to fire, plz give us back the good old firebatter :&gt;.</p>
<p>imo, the zerg look very good. regarding the fact that blizz says the zerg are the most &#8220;incomplete&#8221; race.</p>
<p>and i dont really agree with alpharion, too. different units from the same type (eg: BCs with barrage or yamato) require unnecessary microing &#8211; and: different types of marines would require different types of AI for the units, too. the idea is not bad, dont get me wrong. but i dont think the &#8220;customization-idea&#8221; fits into the principles of starcraft.</p>
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		<title>By: Battlarmd</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4900</link>
		<dc:creator>Battlarmd</dc:creator>
		<pubDate>Thu, 19 Jun 2008 07:04:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4900</guid>
		<description>I am ok with more units, I partially agree that fewer units means &#039;less creativity&#039;, but I also agree with the hard to balance bit.  Like.. steam-engines in WC3, do you ever see them? that&#039;s a niche unit... but I do agree, when I do see them, its usually a cool scene, but really, more of a &#039;you suck&#039; to your opponent too...

which I am okay with. 

The Marine/units having some customization is a really cool idea though.... maybe BCs can have theirs done like that too. More of a Terran idea.</description>
		<content:encoded><![CDATA[<p>I am ok with more units, I partially agree that fewer units means &#8216;less creativity&#8217;, but I also agree with the hard to balance bit.  Like.. steam-engines in WC3, do you ever see them? that&#8217;s a niche unit&#8230; but I do agree, when I do see them, its usually a cool scene, but really, more of a &#8216;you suck&#8217; to your opponent too&#8230;</p>
<p>which I am okay with. </p>
<p>The Marine/units having some customization is a really cool idea though&#8230;. maybe BCs can have theirs done like that too. More of a Terran idea.</p>
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	<item>
		<title>By: THE_BANANA_REPUBLIC</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4899</link>
		<dc:creator>THE_BANANA_REPUBLIC</dc:creator>
		<pubDate>Thu, 19 Jun 2008 06:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4899</guid>
		<description>&quot;Jackal?&quot; Seriously? It looks more like a Puma.</description>
		<content:encoded><![CDATA[<p>&#8220;Jackal?&#8221; Seriously? It looks more like a Puma.</p>
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	<item>
		<title>By: THE_BANANA_REPUBLIC</title>
		<link>http://www.sc2blog.com/2008/06/18/starcraft-2-planetary-update-char/#comment-4898</link>
		<dc:creator>THE_BANANA_REPUBLIC</dc:creator>
		<pubDate>Thu, 19 Jun 2008 06:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=1017#comment-4898</guid>
		<description>Yeah. I, too, completely disagree with Apharion. But please keep contributing, Apharion! :) 

Why was the second section of the quote on Char highlighted? Isn&#039;t this already well-known information? The first bolded quote on Char I find *very* interesting. Could this radioactive mutation be the reason why the Zerg laid dormant for four years? !</description>
		<content:encoded><![CDATA[<p>Yeah. I, too, completely disagree with Apharion. But please keep contributing, Apharion! <img src='http://www.sc2blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>Why was the second section of the quote on Char highlighted? Isn&#8217;t this already well-known information? The first bolded quote on Char I find *very* interesting. Could this radioactive mutation be the reason why the Zerg laid dormant for four years? !</p>
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