A few gameplay videos have popped up over the net recently. These are all products of Korean exhibitions in which lucky observers had managed to film the computer monitor with their video cameras, resulting in horrible quality, short clips of gameplay.
First up, a video showing the Jackal and Nullifier in action.
Unlike the previous Vulture replacement, the Cobra, the Jackal is unable to attack while moving and has to stop before firing off its weapon. This allows the engaging Zealots to catch up with the Jackal and put in a few hits from time to time.
The Jackal, at first glance, operates exactly like a Vulture that’s been equipped with a Flame Thrower instead of Concussion Grenades. The Jackal in the video is eventually overwhelmed by the two Zealots, but a similar battle between a group of Zealots against a greater force of Jackals would obviously end differently. When taking the Jackals’ AoE attack and great speed advantage into account, a micro-capable player would scorch the Zealots and leave the battle relatively unharmed.
The next couple of videos are a longer cut of the Terran versus Terran match we’ve reviewed a short while ago. This video shows the surrounding gameplay, and also features some more action:
* A Medivac Dropship dropping two Jackals and a Siege Tank right on top of the enemy’s mineral line, followed by another dual Tank drop.
* Near the end of the game, a Terran force, composed of Battlecrusiers, Thors, Siege Tanks and Jackals completely decimates the enemy’s main base.
Next up is a short video of a Terran versus Zerg match. Notably, at minute two, the Zerg player futilely attempts to engage a large group of Marines with Mutalisks. A bit later, Swarm Guardians make an appearance when they come under attack of a Battlecruiser. (This is where the picture we discussed a while ago was taken from)
The most interesting thing happens at 2:54, where a group of Ultralisks get hit by a Nuke head on and survive.
The last video is a long one, at 22 minutes. It’s a fight between a human Zerg player and an AI Terran, with the Zerg player experimenting with the abilities of the race.
Not a lot of action in this one, but a few interesting highlights are:
- Near the end of the 8th minute, an Overlord can be seen evolving to an Overseer.
- A small group of Ultralisks walk over entire Terran forces at the end of the 10th minute, and then proceed to raise their base to the ground a bit later. It’s clear that the Ultralisks have a hard time navigating through the clumped base.
- At 12:30, a group of Overlords extend the base’s Creep using their Excrete Creep ability. This takes a while for the Overlord, which remains in positions and drops purple goo to the ground for some time.
- Infestors use their Infest ability on a Terran Command Center that’s under construction at 16:00. The Command Center becomes infested despite not being complete, and Infested Marines pop up immediately.
- A short while later, the Infestor feasts on a nearby Ultralisk, consuming his hitpoints for energy until it’s eventually eaten up entirely.
16 Comments to “StarCraft 2 Gameplay Videos”
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If I may add a short translations…
The first video’s title is “Test. Vulture’s Patrol Control
Is Vulture’s patrol control attack possible in ?
Vulture => Jackal and the conculsion is simliar to SC2blog’s.
The very last two video titles are “Starcraft 2 Regular player Demonstration Play Video with the revealed Zerg”,
“Starcraft 2 Zerg (played by)Kim, Jungmin, “TheMarine” Play Video”.
Hi, cant you put an question about the music and sound?
will there be new sound effects for each unit? in all movies ive seen there is no new music..
Cool, thanks Lonia.
I think these videos arent too recent. The Thor’s seem to be too “durable”; they have too much hp, the current build has them with only 300 HP. Also, the Ultralisks shouldnt have survived with the current build, this was prolly before they boosted the nuke’s damage to 800.
I noticed that building on the Overseer’s excreted Creep can be a valid offensive strategy. Though typically, the Overseer would be VERY vulnerable.
I dislike the new siege tank voice acting. Used be some leet fatass American army dude, now they all sound like Arnold Schwarzenegger. I do however like the Thor’s voice acting.
On second thought, my mistake, that is actually the new Battle Cruiser’s voice acting.
I agree with SC2 Blog’s analysis on the jackal. The Aoe attack will be more useful in larger group situations. The range of that flame clearly indicates it is meant to be used as such.
what’s up with the smooth jazz
I second Noobc4noon. Some of the voice acting sucks. The Terrans need to have a bad ass, Starship Troopers feel.
cool vids…seems to have some changes. As I expected, there are variations of unit sounds this time, and to me, it’s quite ok as i gives a difference from SC2 to SC1. thumbs up!
I think Blizzard should make the firing animation of the Jackals to have longer flame range. They can just keep the actual damage range and increase the visual range. You can easily see in the video when some Jackals attack a Command Centre, the flames barely touch the building but it’s still destroyed.
I am a bit worried about the banshee this moment.
I think they have weakened it too much by removing the AoE attack.
I hope theres more variation to Terran air. Only two air units to battle other air units seems weak. Battle cruiser and viking is that all. I just hope they are not finished. Please add one more unit with a special technique.
Or has air units all been dumbed down?
Where was the footage for video taken from? Korea? I heard they’re pretty big Starcraft fans there. Anyway, good videos.
Interesting stuff. I always enjoy watching how smooth the gameplay is, and how effectively the units can be used.