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	<title>Comments on: Beyond StarCraft 3D &#8211; StarCraft 2 New Gameplay Concepts</title>
	<atom:link href="http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
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		<title>By: bwong1</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-5515</link>
		<dc:creator>bwong1</dc:creator>
		<pubDate>Sat, 16 Aug 2008 13:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-5515</guid>
		<description>i agree. Pro players don&#039;t make the game or influence the company. They play the game really well and become pros, but they still are considered players in the gaming industry. The game is designed for people to make them learn the mechanics and develop their own gaming style. Its like saying everyone is following the same strategy guide if Blizzard has to refer to the pros to evaluate their game and make it to their playing style. It totally takes out the developing aspect of the game.</description>
		<content:encoded><![CDATA[<p>i agree. Pro players don&#8217;t make the game or influence the company. They play the game really well and become pros, but they still are considered players in the gaming industry. The game is designed for people to make them learn the mechanics and develop their own gaming style. Its like saying everyone is following the same strategy guide if Blizzard has to refer to the pros to evaluate their game and make it to their playing style. It totally takes out the developing aspect of the game.</p>
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		<title>By: Powerfan5000</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-4320</link>
		<dc:creator>Powerfan5000</dc:creator>
		<pubDate>Wed, 04 Jun 2008 16:35:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-4320</guid>
		<description>I&#039;m kind of sick of hearing how the pros play SC1 and any changes to SC2 should be in line with how the pros play SC1. First, the pros should practice using the new game mechanics and adapt. That&#039;s what makes them pro, that they can adapt to new strategy. Second, I like the VAST majority of players, am not a pro-gamer nor will I ever be. Using pro strategy to evaluate game play changes is ridiculous when 99% of the people playing the game are not pro.</description>
		<content:encoded><![CDATA[<p>I&#8217;m kind of sick of hearing how the pros play SC1 and any changes to SC2 should be in line with how the pros play SC1. First, the pros should practice using the new game mechanics and adapt. That&#8217;s what makes them pro, that they can adapt to new strategy. Second, I like the VAST majority of players, am not a pro-gamer nor will I ever be. Using pro strategy to evaluate game play changes is ridiculous when 99% of the people playing the game are not pro.</p>
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		<title>By: Yokelassence</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-3037</link>
		<dc:creator>Yokelassence</dc:creator>
		<pubDate>Sun, 27 Apr 2008 03:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-3037</guid>
		<description>Blizzard will not see that suggestion anyway. They only browse the battlenet forums to my knowledge

Go to www.Starcraft2.com if you have a question for Blizzard</description>
		<content:encoded><![CDATA[<p>Blizzard will not see that suggestion anyway. They only browse the battlenet forums to my knowledge</p>
<p>Go to <a href="http://www.Starcraft2.com" rel="nofollow">http://www.Starcraft2.com</a> if you have a question for Blizzard</p>
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		<title>By: Joe</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-3031</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sat, 26 Apr 2008 17:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-3031</guid>
		<description>I don&#039;t really see how running and shooting at the same time is realistic. If anything they would become less accurate if moving and shooting simultaneously, and reduced gun weight should also mean reduced damage. What a hassle!

I think the marines look fine as they currently are, running, and stopping to shoot. Its got that nice Starcraft feeling to it.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t really see how running and shooting at the same time is realistic. If anything they would become less accurate if moving and shooting simultaneously, and reduced gun weight should also mean reduced damage. What a hassle!</p>
<p>I think the marines look fine as they currently are, running, and stopping to shoot. Its got that nice Starcraft feeling to it.</p>
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		<title>By: meo123</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-3025</link>
		<dc:creator>meo123</dc:creator>
		<pubDate>Sat, 26 Apr 2008 06:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-3025</guid>
		<description>The run and shoot feature for the Marines is nice. I love it, as well as the feature for the air units to fly and shoot at the same time. It&#039;ll be much more realistic but also more difficult to micro and control.</description>
		<content:encoded><![CDATA[<p>The run and shoot feature for the Marines is nice. I love it, as well as the feature for the air units to fly and shoot at the same time. It&#8217;ll be much more realistic but also more difficult to micro and control.</p>
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		<title>By: Anonymous</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-3011</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 26 Apr 2008 00:01:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-3011</guid>
		<description>i have a question for blizzard

will marines ever run and shoot at the same time?

or will they need an upgrade such as reduced gun wieght which will allow them to run and shoot

it would look dumb if the mairne ran stand still then shoot</description>
		<content:encoded><![CDATA[<p>i have a question for blizzard</p>
<p>will marines ever run and shoot at the same time?</p>
<p>or will they need an upgrade such as reduced gun wieght which will allow them to run and shoot</p>
<p>it would look dumb if the mairne ran stand still then shoot</p>
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		<title>By: Anonymous</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-3010</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 25 Apr 2008 23:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-3010</guid>
		<description>frg</description>
		<content:encoded><![CDATA[<p>frg</p>
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		<title>By: Yokelassence</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-3009</link>
		<dc:creator>Yokelassence</dc:creator>
		<pubDate>Fri, 25 Apr 2008 23:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-3009</guid>
		<description>True, I would prefure a flawless game released in 2009 rather than a rushed and imbalanced one released in May.

As for the system requirements: compared to some other games released today, SC2 does not look extremely power hungry. I have better hopes of running SC2 on my machine than UT3, COD4 or Crysis. Besides, alot of the special graphics probably can be disabled to save frame rates.</description>
		<content:encoded><![CDATA[<p>True, I would prefure a flawless game released in 2009 rather than a rushed and imbalanced one released in May.</p>
<p>As for the system requirements: compared to some other games released today, SC2 does not look extremely power hungry. I have better hopes of running SC2 on my machine than UT3, COD4 or Crysis. Besides, alot of the special graphics probably can be disabled to save frame rates.</p>
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		<title>By: MondSemmel</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-3008</link>
		<dc:creator>MondSemmel</dc:creator>
		<pubDate>Fri, 25 Apr 2008 21:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-3008</guid>
		<description>Especially (!) Blizzard fans should know that &quot;it&#039;s done when it&#039;s done&quot;, not earlier. Expecting them to change this philosophy because you &quot;can&#039;t wait anymore&quot; kind of means expecting a game not made by Blizzard...
Looking at both look and system requirements of WoW, I guess it&#039;s safe to say that ~5 year old computers will probably still be able to play SC II on minimum requirements.</description>
		<content:encoded><![CDATA[<p>Especially (!) Blizzard fans should know that &#8220;it&#8217;s done when it&#8217;s done&#8221;, not earlier. Expecting them to change this philosophy because you &#8220;can&#8217;t wait anymore&#8221; kind of means expecting a game not made by Blizzard&#8230;<br />
Looking at both look and system requirements of WoW, I guess it&#8217;s safe to say that ~5 year old computers will probably still be able to play SC II on minimum requirements.</p>
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		<title>By: Lonia</title>
		<link>http://www.sc2blog.com/2008/04/20/beyond-starcraft-3d-starcraft-2-new-gameplay-concepts/#comment-3006</link>
		<dc:creator>Lonia</dc:creator>
		<pubDate>Fri, 25 Apr 2008 01:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/?p=928#comment-3006</guid>
		<description>Nobody juiced anyone. Don&#039;t juice yourself out.</description>
		<content:encoded><![CDATA[<p>Nobody juiced anyone. Don&#8217;t juice yourself out.</p>
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