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	<title>Comments on: Q&amp;A 35: Walking Colonies, Flying Worms, Batterships</title>
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	<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
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		<title>By: ProtossFTW</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-3050</link>
		<dc:creator>ProtossFTW</dc:creator>
		<pubDate>Mon, 28 Apr 2008 12:07:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-3050</guid>
		<description>omg i rekon i don&#039;t like that the phase canons can no longer move. i had so many ideas for this ability!!.
Since this is the case then i wish they make the phasing a &#039;passive&#039; thing. Like when they build PC&#039;s and the pylon generating energy died then the canons can turn into energy and move itself(OR player control) to pylon energy. That way they can still phase but not on command..seems fair to me.

PS: I LOVE THE PROTOSS!!!!!</description>
		<content:encoded><![CDATA[<p>omg i rekon i don&#8217;t like that the phase canons can no longer move. i had so many ideas for this ability!!.<br />
Since this is the case then i wish they make the phasing a &#8216;passive&#8217; thing. Like when they build PC&#8217;s and the pylon generating energy died then the canons can turn into energy and move itself(OR player control) to pylon energy. That way they can still phase but not on command..seems fair to me.</p>
<p>PS: I LOVE THE PROTOSS!!!!!</p>
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		<title>By: aaron</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2985</link>
		<dc:creator>aaron</dc:creator>
		<pubDate>Mon, 21 Apr 2008 17:20:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2985</guid>
		<description>I can halfway claim to have &#039;called&#039; the mothership -- I said it would be given shield and life regeneration, but I missed mana regeneration.  I also said these things would be auras, which I think makes more sense than having the MS hover over units, but might we a little too wc3 for the dev&#039;s tastes.  On the other hand, I think having the mothership repair life would give it a much greater role on the battlefield.  At the moment, it seems somewhat limited.  There aren&#039;t really that many casters for the protoss.

Regardless of whether or not it makes sense in real life, the banelings absolutely should not damage other zerg units (I could mention scarabs as a precedent here as a friendly explosive).  You wouldn&#039;t be able to use banelings in groups, or with other melee units, making them practically useless.

Lastly, do we have any knowledge about the tier of the queen?  I&#039;m wondering how soon the zerg will be able to get it/base defenses.

And the exact mechanisms of the nydus worm are still very unclear.  I guess it&#039;s one of those units that is still under construction.  In particular, I&#039;m wondering who will be able to attack it, and whether it can tunnel under buildings.</description>
		<content:encoded><![CDATA[<p>I can halfway claim to have &#8216;called&#8217; the mothership &#8212; I said it would be given shield and life regeneration, but I missed mana regeneration.  I also said these things would be auras, which I think makes more sense than having the MS hover over units, but might we a little too wc3 for the dev&#8217;s tastes.  On the other hand, I think having the mothership repair life would give it a much greater role on the battlefield.  At the moment, it seems somewhat limited.  There aren&#8217;t really that many casters for the protoss.</p>
<p>Regardless of whether or not it makes sense in real life, the banelings absolutely should not damage other zerg units (I could mention scarabs as a precedent here as a friendly explosive).  You wouldn&#8217;t be able to use banelings in groups, or with other melee units, making them practically useless.</p>
<p>Lastly, do we have any knowledge about the tier of the queen?  I&#8217;m wondering how soon the zerg will be able to get it/base defenses.</p>
<p>And the exact mechanisms of the nydus worm are still very unclear.  I guess it&#8217;s one of those units that is still under construction.  In particular, I&#8217;m wondering who will be able to attack it, and whether it can tunnel under buildings.</p>
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		<title>By: Anonymous</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2962</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 20 Apr 2008 18:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2962</guid>
		<description>My apologies if it seemed I was inciting pointless arguments, I just wanted to say that IMO, SC 1 is nicely balanced. Hopefully SC 2 will be too!

Back on topic, it seems that economy harassment will involve completely different units in SC 2. 
- Reapers and Cloaked Banshees for Terran
- Stalkers and Phase Prism + Zealots for Protoss 
- Nydus Worms right into the mineral lines for Zerg

If they can bring the &quot;bug&quot; back, stacks of Mutalisks should still be viable.
Anything else?</description>
		<content:encoded><![CDATA[<p>My apologies if it seemed I was inciting pointless arguments, I just wanted to say that IMO, SC 1 is nicely balanced. Hopefully SC 2 will be too!</p>
<p>Back on topic, it seems that economy harassment will involve completely different units in SC 2.<br />
- Reapers and Cloaked Banshees for Terran<br />
- Stalkers and Phase Prism + Zealots for Protoss<br />
- Nydus Worms right into the mineral lines for Zerg</p>
<p>If they can bring the &#8220;bug&#8221; back, stacks of Mutalisks should still be viable.<br />
Anything else?</p>
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		<title>By: Dill</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2957</link>
		<dc:creator>Dill</dc:creator>
		<pubDate>Sun, 20 Apr 2008 13:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2957</guid>
		<description>As someone who has read this blog for a long time, please don&#039;t let the blog decay towards official forum pointless arguments.</description>
		<content:encoded><![CDATA[<p>As someone who has read this blog for a long time, please don&#8217;t let the blog decay towards official forum pointless arguments.</p>
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		<title>By: WayneInc</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2956</link>
		<dc:creator>WayneInc</dc:creator>
		<pubDate>Sun, 20 Apr 2008 12:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2956</guid>
		<description>and hey am i still the only one who thinks that the banshee looks so bad?! 
look at the artwork of it! THIS BANSHEE LOOKS AWESOME!! 
but ingame it looks like a helicopter of the power rangers -.-</description>
		<content:encoded><![CDATA[<p>and hey am i still the only one who thinks that the banshee looks so bad?!<br />
look at the artwork of it! THIS BANSHEE LOOKS AWESOME!!<br />
but ingame it looks like a helicopter of the power rangers -.-</p>
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		<title>By: WayneInc</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2955</link>
		<dc:creator>WayneInc</dc:creator>
		<pubDate>Sun, 20 Apr 2008 11:59:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2955</guid>
		<description>Great thing: the mothership now is a support unit. why?
because starcraft isnt a game where should be a ultra weapon. play your kiddy c&amp;c if u want to rush the enemy with only 1 unit...</description>
		<content:encoded><![CDATA[<p>Great thing: the mothership now is a support unit. why?<br />
because starcraft isnt a game where should be a ultra weapon. play your kiddy c&amp;c if u want to rush the enemy with only 1 unit&#8230;</p>
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		<title>By: READ THIS TOO!! - SC2 Fan</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2954</link>
		<dc:creator>READ THIS TOO!! - SC2 Fan</dc:creator>
		<pubDate>Sun, 20 Apr 2008 05:38:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2954</guid>
		<description>If you guys can&#039;t decide yet, just meet somewhere and have a SC duel.</description>
		<content:encoded><![CDATA[<p>If you guys can&#8217;t decide yet, just meet somewhere and have a SC duel.</p>
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	<item>
		<title>By: READ THIS!! - SC2 Fan</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2953</link>
		<dc:creator>READ THIS!! - SC2 Fan</dc:creator>
		<pubDate>Sun, 20 Apr 2008 05:35:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2953</guid>
		<description>GUYS, don&#039;t fight over who is weak and who is not. Every player has their own views on different factions. Just let people say what they want. If you are a Zerg player of course you will say that the Protoss and Terran cannot defeat Zergs. And the same goes to Terran and Protoss players, surely they wouldn&#039;t agree that Zerg is strong. It&#039;s just people&#039;s views, so relax. This post is for comments bsed on the article posted above, not to argue who is better.</description>
		<content:encoded><![CDATA[<p>GUYS, don&#8217;t fight over who is weak and who is not. Every player has their own views on different factions. Just let people say what they want. If you are a Zerg player of course you will say that the Protoss and Terran cannot defeat Zergs. And the same goes to Terran and Protoss players, surely they wouldn&#8217;t agree that Zerg is strong. It&#8217;s just people&#8217;s views, so relax. This post is for comments bsed on the article posted above, not to argue who is better.</p>
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		<title>By: Anonymous</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2952</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 20 Apr 2008 03:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2952</guid>
		<description>@Arthur Santana
Don&#039;t mind me, I&#039;m still sore after the Star Invitational. ^^
But seriously, saying Protoss and Terran are weak seems a bit much.</description>
		<content:encoded><![CDATA[<p>@Arthur Santana<br />
Don&#8217;t mind me, I&#8217;m still sore after the Star Invitational. ^^<br />
But seriously, saying Protoss and Terran are weak seems a bit much.</p>
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		<title>By: Arthur Santana</title>
		<link>http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2950</link>
		<dc:creator>Arthur Santana</dc:creator>
		<pubDate>Sun, 20 Apr 2008 02:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/04/16/qa-35-walking-colonies-flying-worms-batterships/#comment-2950</guid>
		<description>Anonymous, ever heard of Jaedong? Savior?</description>
		<content:encoded><![CDATA[<p>Anonymous, ever heard of Jaedong? Savior?</p>
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