<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: BlizzCast Episode 1: Interview with Sam Didier</title>
	<atom:link href="http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
	<lastBuildDate>Thu, 11 Mar 2010 19:26:18 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: nobodyx</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-2042</link>
		<dc:creator>nobodyx</dc:creator>
		<pubDate>Thu, 24 Jan 2008 00:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-2042</guid>
		<description>Well, just give Dark Templar a kickass samurai sword since he&#039;s   a Ninja-like. A nice sword looks much better on DT.</description>
		<content:encoded><![CDATA[<p>Well, just give Dark Templar a kickass samurai sword since he&#8217;s   a Ninja-like. A nice sword looks much better on DT.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The_banana_republic</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1977</link>
		<dc:creator>The_banana_republic</dc:creator>
		<pubDate>Sun, 13 Jan 2008 01:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1977</guid>
		<description>I dont know of any other way to inform you that:

&quot;blizzard have...&quot; should be &quot;blizzard [has]...&quot; 

Is there a place where we can email these things?</description>
		<content:encoded><![CDATA[<p>I dont know of any other way to inform you that:</p>
<p>&#8220;blizzard have&#8230;&#8221; should be &#8220;blizzard [has]&#8230;&#8221; </p>
<p>Is there a place where we can email these things?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: i luv guardians</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1970</link>
		<dc:creator>i luv guardians</dc:creator>
		<pubDate>Sat, 12 Jan 2008 11:19:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1970</guid>
		<description>Bherm18...i agree wif u..dark templar weapon looks extremely horrible when they are attacking(i mean the gameplay) but it does look freakishly cool on the concept art</description>
		<content:encoded><![CDATA[<p>Bherm18&#8230;i agree wif u..dark templar weapon looks extremely horrible when they are attacking(i mean the gameplay) but it does look freakishly cool on the concept art</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron Kaplan</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1967</link>
		<dc:creator>Aaron Kaplan</dc:creator>
		<pubDate>Fri, 11 Jan 2008 21:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1967</guid>
		<description>“It’s StarCraft II, baby, you know. We don’t want to be doing something we did ten years ago and just doing a 3D version of it.”
So... could somebody please explain 90% of the new Protoss buildings and about 50% of the new Terran ones?</description>
		<content:encoded><![CDATA[<p>“It’s StarCraft II, baby, you know. We don’t want to be doing something we did ten years ago and just doing a 3D version of it.”<br />
So&#8230; could somebody please explain 90% of the new Protoss buildings and about 50% of the new Terran ones?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lonia</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1966</link>
		<dc:creator>Lonia</dc:creator>
		<pubDate>Fri, 11 Jan 2008 18:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1966</guid>
		<description>I am not sure if zerg were in Shakuras planet.
If zergs were there fighting with dark templars for so many years enough to develop new style of fighting, then why didn&#039;t Kerrigan know where is Shakuras. If any zerg were there, kerrigan would know, right?</description>
		<content:encoded><![CDATA[<p>I am not sure if zerg were in Shakuras planet.<br />
If zergs were there fighting with dark templars for so many years enough to develop new style of fighting, then why didn&#8217;t Kerrigan know where is Shakuras. If any zerg were there, kerrigan would know, right?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: whiteknight</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1965</link>
		<dc:creator>whiteknight</dc:creator>
		<pubDate>Fri, 11 Jan 2008 18:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1965</guid>
		<description>* About the Zerglings: “It’s StarCraft II, baby, you know. We don’t want to be doing something we did ten years ago and just doing a 3D version of it.”


must be for whole game not just zergling

i don&#039;t want starcraft2= starcraft 3 d


ps. look like WoW is most important thing for blizzard since
it make them most money</description>
		<content:encoded><![CDATA[<p>* About the Zerglings: “It’s StarCraft II, baby, you know. We don’t want to be doing something we did ten years ago and just doing a 3D version of it.”</p>
<p>must be for whole game not just zergling</p>
<p>i don&#8217;t want starcraft2= starcraft 3 d</p>
<p>ps. look like WoW is most important thing for blizzard since<br />
it make them most money</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bherm18</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1963</link>
		<dc:creator>Bherm18</dc:creator>
		<pubDate>Fri, 11 Jan 2008 17:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1963</guid>
		<description>I think the new Dark templar look sweet, except for the new weapon. It looks like there&#039;s no way to attack effectively with it. what&#039;s it gona do stab, the enemy and himself at the same time? (this gets a bit nerdy) If you look at all the personnel units (there&#039;s not many) for the Protoss, all the weapons are fixed it to the armor; zealot&#039;s psiblades are on the arms as do old Dark Templar, dragons cannon is on the back, Achon has a psychic attack as does Tassadar, making the unit one with its weapon, which follows the Protoss philosophy of the perfection of war. This new weapon just looks unwieldy and not very assassin like.  
This was really bugging my friend and I.

P.S.
You can see Zeratul fighting Kerrigan&#039;s heal, just like in the concept art post back in October in the Kerrigan&#039;s mighty heel post, in the E3 release trailer &quot;hell its about time&quot;  around 3:43 you see Zeratul block a few kicks.</description>
		<content:encoded><![CDATA[<p>I think the new Dark templar look sweet, except for the new weapon. It looks like there&#8217;s no way to attack effectively with it. what&#8217;s it gona do stab, the enemy and himself at the same time? (this gets a bit nerdy) If you look at all the personnel units (there&#8217;s not many) for the Protoss, all the weapons are fixed it to the armor; zealot&#8217;s psiblades are on the arms as do old Dark Templar, dragons cannon is on the back, Achon has a psychic attack as does Tassadar, making the unit one with its weapon, which follows the Protoss philosophy of the perfection of war. This new weapon just looks unwieldy and not very assassin like.<br />
This was really bugging my friend and I.</p>
<p>P.S.<br />
You can see Zeratul fighting Kerrigan&#8217;s heal, just like in the concept art post back in October in the Kerrigan&#8217;s mighty heel post, in the E3 release trailer &#8220;hell its about time&#8221;  around 3:43 you see Zeratul block a few kicks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Atican</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1962</link>
		<dc:creator>Atican</dc:creator>
		<pubDate>Fri, 11 Jan 2008 17:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1962</guid>
		<description>Have they told us whether the Zerglings will be able to jump off cliffs and whatnot because of their wings?</description>
		<content:encoded><![CDATA[<p>Have they told us whether the Zerglings will be able to jump off cliffs and whatnot because of their wings?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dill</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1960</link>
		<dc:creator>Dill</dc:creator>
		<pubDate>Fri, 11 Jan 2008 17:31:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1960</guid>
		<description>If the game is taking awhile to develop, it makes sense that little good information will be released, and that the time will be used to fill in extra details.</description>
		<content:encoded><![CDATA[<p>If the game is taking awhile to develop, it makes sense that little good information will be released, and that the time will be used to fill in extra details.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rob</title>
		<link>http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1958</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Fri, 11 Jan 2008 16:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2008/01/11/blizzcast-episode-1-interview-with-sam-didier/#comment-1958</guid>
		<description>Just another appeasement to keep the fan&#039;s mouth shut and not to have to reveal any new information... same thing goes for the battle tank.. &quot;why presenting new units if we can show em picture of a unit that they have already seen a thousand times?!&quot;</description>
		<content:encoded><![CDATA[<p>Just another appeasement to keep the fan&#8217;s mouth shut and not to have to reveal any new information&#8230; same thing goes for the battle tank.. &#8220;why presenting new units if we can show em picture of a unit that they have already seen a thousand times?!&#8221;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
