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	<title>Comments on: Zerg Attack Follow Up: Karune Responds</title>
	<atom:link href="http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
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		<title>By: zerg kicks ass</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-2024</link>
		<dc:creator>zerg kicks ass</dc:creator>
		<pubDate>Mon, 21 Jan 2008 00:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-2024</guid>
		<description>i think the baneling is a great idea especially since all i do is zerg drops and zerg rushes :)</description>
		<content:encoded><![CDATA[<p>i think the baneling is a great idea especially since all i do is zerg drops and zerg rushes <img src='http://www.sc2blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Starcraft 2 fan</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1836</link>
		<dc:creator>Starcraft 2 fan</dc:creator>
		<pubDate>Fri, 21 Dec 2007 19:29:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1836</guid>
		<description>banelings are relatively weak so unless you leave your base defenseless or scout poorly, it would be your own fault if you get pwned by banelings</description>
		<content:encoded><![CDATA[<p>banelings are relatively weak so unless you leave your base defenseless or scout poorly, it would be your own fault if you get pwned by banelings</p>
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		<title>By: alabyow man</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1625</link>
		<dc:creator>alabyow man</dc:creator>
		<pubDate>Sat, 01 Dec 2007 02:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1625</guid>
		<description>great. just great. MORE ZERG DROPS ON SC2? ME TERRAN BASE GO BOOM BOOM IN 5 SECONDS WITH BANELINGS!!! DOGDAMMIT!</description>
		<content:encoded><![CDATA[<p>great. just great. MORE ZERG DROPS ON SC2? ME TERRAN BASE GO BOOM BOOM IN 5 SECONDS WITH BANELINGS!!! DOGDAMMIT!</p>
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		<title>By: Zetaras Xal'Kurat</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1615</link>
		<dc:creator>Zetaras Xal'Kurat</dc:creator>
		<pubDate>Fri, 30 Nov 2007 11:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1615</guid>
		<description>It does look fake, doesn&#039;t it? It&#039;s real, though. Check out or &quot;&lt;a href=&quot;http://www.sc2blog.com/2007/07/08/blizzards-development-cycles-a-review/&quot; rel=&quot;nofollow&quot;&gt;Development Cycles&lt;/a&gt;&quot; post.

</description>
		<content:encoded><![CDATA[<p>It does look fake, doesn&#8217;t it? It&#8217;s real, though. Check out or &#8220;<a href="http://www.sc2blog.com/2007/07/08/blizzards-development-cycles-a-review/" rel="nofollow">Development Cycles</a>&#8221; post.</p>
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		<title>By: Arthur Santana</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1614</link>
		<dc:creator>Arthur Santana</dc:creator>
		<pubDate>Fri, 30 Nov 2007 10:57:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1614</guid>
		<description>That old screenshots are bizarre!!! They even seem fake for me. =p</description>
		<content:encoded><![CDATA[<p>That old screenshots are bizarre!!! They even seem fake for me. =p</p>
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		<title>By: Kane</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1610</link>
		<dc:creator>Kane</dc:creator>
		<pubDate>Thu, 29 Nov 2007 18:24:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1610</guid>
		<description>OTOH, they might otherwise be completely useless.</description>
		<content:encoded><![CDATA[<p>OTOH, they might otherwise be completely useless.</p>
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		<title>By: Dill</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1607</link>
		<dc:creator>Dill</dc:creator>
		<pubDate>Thu, 29 Nov 2007 04:44:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1607</guid>
		<description>I now wonder how advanced banelings will actually be, too low tech seems kind of iffy thanks to the lower amount of long range units in the early game.</description>
		<content:encoded><![CDATA[<p>I now wonder how advanced banelings will actually be, too low tech seems kind of iffy thanks to the lower amount of long range units in the early game.</p>
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		<title>By: Ken</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1606</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Thu, 29 Nov 2007 04:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1606</guid>
		<description>Quoting SCV Operator:

&quot;I wonder if the baneling is better for disrupting workers simply because it deals all its damage in one go?&quot;

Yes, in fact all its damage are for &quot;one go&quot;. its like a mini infested terran, but its tier 1.5 and its cheap and dispensable, unlike the friggin&#039; expensive IT where you have to get a friggin&#039; queen and you have to friggin&#039; cripple a friggin&#039; CC to get it. hehe =D</description>
		<content:encoded><![CDATA[<p>Quoting SCV Operator:</p>
<p>&#8220;I wonder if the baneling is better for disrupting workers simply because it deals all its damage in one go?&#8221;</p>
<p>Yes, in fact all its damage are for &#8220;one go&#8221;. its like a mini infested terran, but its tier 1.5 and its cheap and dispensable, unlike the friggin&#8217; expensive IT where you have to get a friggin&#8217; queen and you have to friggin&#8217; cripple a friggin&#8217; CC to get it. hehe =D</p>
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		<title>By: Ken</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1605</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Thu, 29 Nov 2007 04:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1605</guid>
		<description>quoting Eros:

&quot;Well.. call me a noob, but isnt the Banelings that explosive things that appear in SC2 original unit introduce video? Why will they be more use than zerglings to raid peon lines?&quot;

because splash damage from the banelings = 45 damage. 1 exploding bane will kill like 3 or 4 probe/drones but it won&#039;t kill SCVs. but if there is an overlord full of it, then dropped at the worker lines, consider yourself raped!</description>
		<content:encoded><![CDATA[<p>quoting Eros:</p>
<p>&#8220;Well.. call me a noob, but isnt the Banelings that explosive things that appear in SC2 original unit introduce video? Why will they be more use than zerglings to raid peon lines?&#8221;</p>
<p>because splash damage from the banelings = 45 damage. 1 exploding bane will kill like 3 or 4 probe/drones but it won&#8217;t kill SCVs. but if there is an overlord full of it, then dropped at the worker lines, consider yourself raped!</p>
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		<title>By: SCV_Operator</title>
		<link>http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1602</link>
		<dc:creator>SCV_Operator</dc:creator>
		<pubDate>Wed, 28 Nov 2007 16:57:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/11/27/zerg-attack-follow-up-karune-responds/#comment-1602</guid>
		<description>I wonder if the baneling is better for disrupting workers simply because it deals all its damage in one go?  you might only need one or two of a bunch to make it through defences and you&#039;d have all the workers at a mineral patch taken out in seconds, rather than having to move a bunch of zerglings around</description>
		<content:encoded><![CDATA[<p>I wonder if the baneling is better for disrupting workers simply because it deals all its damage in one go?  you might only need one or two of a bunch to make it through defences and you&#8217;d have all the workers at a mineral patch taken out in seconds, rather than having to move a bunch of zerglings around</p>
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