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	<title>Comments on: StarCraft 2 Fan Concept Art and Unit Ideas</title>
	<atom:link href="http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
	<lastBuildDate>Tue, 16 Mar 2010 04:29:47 +0000</lastBuildDate>
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		<title>By: Bill Bartmann</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-9726</link>
		<dc:creator>Bill Bartmann</dc:creator>
		<pubDate>Thu, 03 Sep 2009 21:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-9726</guid>
		<description>Excellent site, keep up the good work</description>
		<content:encoded><![CDATA[<p>Excellent site, keep up the good work</p>
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		<title>By: Adamfazai</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-1052</link>
		<dc:creator>Adamfazai</dc:creator>
		<pubDate>Thu, 04 Oct 2007 07:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-1052</guid>
		<description>I have a idea about the way that units are diyng!
As we can see in the demos when we have many amount of a single type of the unit (e.g 10 marines) all of them do their operatins simmilarly! like SHOOTING, or DYING. I think its better that they Design different tyoes of dying or other actions to have better visual and impressions. 

Also for Collossus when they shoot the lightnings of their pistols are same o each other.</description>
		<content:encoded><![CDATA[<p>I have a idea about the way that units are diyng!<br />
As we can see in the demos when we have many amount of a single type of the unit (e.g 10 marines) all of them do their operatins simmilarly! like SHOOTING, or DYING. I think its better that they Design different tyoes of dying or other actions to have better visual and impressions. </p>
<p>Also for Collossus when they shoot the lightnings of their pistols are same o each other.</p>
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		<title>By: Tilgen_II</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-1015</link>
		<dc:creator>Tilgen_II</dc:creator>
		<pubDate>Mon, 01 Oct 2007 23:37:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-1015</guid>
		<description>If anyone would like to comment on these unit concepts to their respective creators, here are the links to the original threads:  
The Matriarch (my own concept)
http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=27220&amp;p=1&amp;#post27220
Unnamed unit (&quot;Catalisk&quot;) from Bugball:
http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=27714&amp;tmp=1#post27714
And his air unit concept (also unnamed as of yet):
http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=29116&amp;p=1&amp;#post29116
Tenebrae&#039;s Desalisk:
http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=247&amp;p=1&amp;#post247
And Tenebrae&#039;s newer concept, The Nexinferolisk (name changes may occur):
http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=31641&amp;p=1&amp;#post31641
Thanks for the support, and I&#039;m sure we&#039;d all appreciate feedback if you got the chance. I haven&#039;t posted here before, so I&#039;m hoping the links actually work. :)</description>
		<content:encoded><![CDATA[<p>If anyone would like to comment on these unit concepts to their respective creators, here are the links to the original threads:<br />
The Matriarch (my own concept)<br />
<a href="http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=27220&amp;p=1&amp;#post27220" rel="nofollow">http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=27220&amp;p=1&amp;#post27220</a><br />
Unnamed unit (&#8220;Catalisk&#8221;) from Bugball:<br />
<a href="http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=27714&amp;tmp=1#post27714" rel="nofollow">http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=27714&amp;tmp=1#post27714</a><br />
And his air unit concept (also unnamed as of yet):<br />
<a href="http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=29116&amp;p=1&amp;#post29116" rel="nofollow">http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=29116&amp;p=1&amp;#post29116</a><br />
Tenebrae&#8217;s Desalisk:<br />
<a href="http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=247&amp;p=1&amp;#post247" rel="nofollow">http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=247&amp;p=1&amp;#post247</a><br />
And Tenebrae&#8217;s newer concept, The Nexinferolisk (name changes may occur):<br />
<a href="http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=31641&amp;p=1&amp;#post31641" rel="nofollow">http://www.battle.net/forums/thread.aspx?fn=sc2-general&amp;t=31641&amp;p=1&amp;#post31641</a><br />
Thanks for the support, and I&#8217;m sure we&#8217;d all appreciate feedback if you got the chance. I haven&#8217;t posted here before, so I&#8217;m hoping the links actually work. <img src='http://www.sc2blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Anonymous</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-998</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 30 Sep 2007 09:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-998</guid>
		<description>senseless comment.
Moderated.
</description>
		<content:encoded><![CDATA[<p>senseless comment.<br />
Moderated.</p>
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		<title>By: Starcraft 2</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-932</link>
		<dc:creator>Starcraft 2</dc:creator>
		<pubDate>Tue, 25 Sep 2007 06:26:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-932</guid>
		<description>Definately some interesting art pieces, i&#039;m not sure if these hopes and dreams will come true...</description>
		<content:encoded><![CDATA[<p>Definately some interesting art pieces, i&#8217;m not sure if these hopes and dreams will come true&#8230;</p>
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		<title>By: Mike</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-930</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 25 Sep 2007 05:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-930</guid>
		<description>^^ Add to that it could have an &quot;consume&quot; zergling autocast ability, utilizing it as a deadly &quot;baneling&quot; projectile, adding 40+ damage to its normal damage of maybe say in the 15-20 damage range with slow cooldwon</description>
		<content:encoded><![CDATA[<p>^^ Add to that it could have an &#8220;consume&#8221; zergling autocast ability, utilizing it as a deadly &#8220;baneling&#8221; projectile, adding 40+ damage to its normal damage of maybe say in the 15-20 damage range with slow cooldwon</p>
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		<title>By: Gobs</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-852</link>
		<dc:creator>Gobs</dc:creator>
		<pubDate>Fri, 21 Sep 2007 02:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-852</guid>
		<description>Now -that- would be a killer idea, if the &#039;catalisk&#039; actually walked around the field and perhaps give it it&#039;s own &#039;meh&#039; attack, however when it is grouped with a squad of zerglings, it could actually EAT one and force a mutation turning it into a baneling-like creature and launch it into the field where it explodes on contact. I mean, that would be a cool animation to see, fit into the idea that zergs are not all about the brothers by blood, defend your brethern like the other races and more of a what ever gets the job done for the hive type deal. In anycase, out of all three of them I liked the &#039;catalisk&#039; creature the most</description>
		<content:encoded><![CDATA[<p>Now -that- would be a killer idea, if the &#8216;catalisk&#8217; actually walked around the field and perhaps give it it&#8217;s own &#8216;meh&#8217; attack, however when it is grouped with a squad of zerglings, it could actually EAT one and force a mutation turning it into a baneling-like creature and launch it into the field where it explodes on contact. I mean, that would be a cool animation to see, fit into the idea that zergs are not all about the brothers by blood, defend your brethern like the other races and more of a what ever gets the job done for the hive type deal. In anycase, out of all three of them I liked the &#8216;catalisk&#8217; creature the most</p>
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		<title>By: AlotOfBlogs</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-830</link>
		<dc:creator>AlotOfBlogs</dc:creator>
		<pubDate>Wed, 19 Sep 2007 21:29:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-830</guid>
		<description>This was spammy comment about blogs and links, and it was moderated by the staff.


Cheers</description>
		<content:encoded><![CDATA[<p>This was spammy comment about blogs and links, and it was moderated by the staff.</p>
<p>Cheers</p>
]]></content:encoded>
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		<title>By: Starfeeder</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-823</link>
		<dc:creator>Starfeeder</dc:creator>
		<pubDate>Wed, 19 Sep 2007 17:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-823</guid>
		<description>Like the defiler ate other Zerg, the Catalisk could do the same... or maybe just on Zerglings. Well rather swallow then eat, turn them into banebombs and fire.</description>
		<content:encoded><![CDATA[<p>Like the defiler ate other Zerg, the Catalisk could do the same&#8230; or maybe just on Zerglings. Well rather swallow then eat, turn them into banebombs and fire.</p>
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		<title>By: Kane</title>
		<link>http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-820</link>
		<dc:creator>Kane</dc:creator>
		<pubDate>Wed, 19 Sep 2007 12:28:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/18/starcraft-2-fan-concept-art-and-unit-ideas/#comment-820</guid>
		<description>Catalisk, eh? Cool stuff. Should have less-than-siege range, though. There&#039;s no place for longer range attacks in Starcraft.</description>
		<content:encoded><![CDATA[<p>Catalisk, eh? Cool stuff. Should have less-than-siege range, though. There&#8217;s no place for longer range attacks in Starcraft.</p>
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