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	<title>Comments on: StarCraft 2 Q&amp;A 12 : Colors, Unit Roles and Firebat Testing</title>
	<atom:link href="http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/</link>
	<description>The Official Unofficial StarCraft 2 Blog</description>
	<lastBuildDate>Wed, 17 Mar 2010 17:58:41 +0000</lastBuildDate>
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		<title>By: augmentedopaque</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-10673</link>
		<dc:creator>augmentedopaque</dc:creator>
		<pubDate>Mon, 08 Mar 2010 17:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-10673</guid>
		<description>it better have a campaign editor with trigger capabilities   remember all those hours of custom UMS games     the community always know what they want more than the dev team

i love games with free dev tools.

youtube.com/augmentedopaque for new AR tech</description>
		<content:encoded><![CDATA[<p>it better have a campaign editor with trigger capabilities   remember all those hours of custom UMS games     the community always know what they want more than the dev team</p>
<p>i love games with free dev tools.</p>
<p>youtube.com/augmentedopaque for new AR tech</p>
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		<title>By: Anonymous</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-5058</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 14 Jul 2008 18:09:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-5058</guid>
		<description>Yes a lot of colors and your able to choose!</description>
		<content:encoded><![CDATA[<p>Yes a lot of colors and your able to choose!</p>
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		<title>By: Ken</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-922</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Mon, 24 Sep 2007 23:08:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-922</guid>
		<description>Because shotguns are weak-ass to use in a futuristic, outer space scenario such as Starcraft 2. This ain&#039;t a cops-and-robbers game, it just doesn&#039;t fit, you &#039;tard!</description>
		<content:encoded><![CDATA[<p>Because shotguns are weak-ass to use in a futuristic, outer space scenario such as Starcraft 2. This ain&#8217;t a cops-and-robbers game, it just doesn&#8217;t fit, you &#8216;tard!</p>
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		<title>By: Tom</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-919</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 24 Sep 2007 20:58:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-919</guid>
		<description>y not make a firebat unit with a option of an upgrade for a shotgun.... the flame thrower can be used for melee light armored units while the shotgun can be used for short range heavily armored units?</description>
		<content:encoded><![CDATA[<p>y not make a firebat unit with a option of an upgrade for a shotgun&#8230;. the flame thrower can be used for melee light armored units while the shotgun can be used for short range heavily armored units?</p>
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		<title>By: Ken</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-612</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Mon, 10 Sep 2007 01:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-612</guid>
		<description>the 3 upgrades of the Marine are not mysteries anymore, we already know what they are. The shield upgrade, Stimpacks and U238 shells, in addition to the Attack/Armor Upgrades.</description>
		<content:encoded><![CDATA[<p>the 3 upgrades of the Marine are not mysteries anymore, we already know what they are. The shield upgrade, Stimpacks and U238 shells, in addition to the Attack/Armor Upgrades.</p>
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		<title>By: Isaac</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-611</link>
		<dc:creator>Isaac</dc:creator>
		<pubDate>Mon, 10 Sep 2007 01:49:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-611</guid>
		<description>I don&#039;t think there&#039;s any chance of it being an 18-player game. I am thinking it will be 12 player max (two more than in WC3), and maybe 14-16 at the absolute max. Either way, throughout the development process they noted that the engine is capable of rendering thousands of units without bringing computers to a crawl, so I don&#039;t think there&#039;s anything to worry about. They&#039;ll get it right.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think there&#8217;s any chance of it being an 18-player game. I am thinking it will be 12 player max (two more than in WC3), and maybe 14-16 at the absolute max. Either way, throughout the development process they noted that the engine is capable of rendering thousands of units without bringing computers to a crawl, so I don&#8217;t think there&#8217;s anything to worry about. They&#8217;ll get it right.</p>
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		<title>By: Ken</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-610</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Mon, 10 Sep 2007 01:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-610</guid>
		<description>Quoting Bunny:

&quot;18 Players, 200 unit cap…
3600 units in 3D .
Maybe in 9 years, it will be playable…&quot;

Bunny is right. If it requires a supercomputer to play this game, then not toom many gamers can play it at all. I wish you guys can lessen the system reqts. because we need this game to be practical too besides being impressive with graphics and all. Let&#039;s not compromise beauty over value!</description>
		<content:encoded><![CDATA[<p>Quoting Bunny:</p>
<p>&#8220;18 Players, 200 unit cap…<br />
3600 units in 3D .<br />
Maybe in 9 years, it will be playable…&#8221;</p>
<p>Bunny is right. If it requires a supercomputer to play this game, then not toom many gamers can play it at all. I wish you guys can lessen the system reqts. because we need this game to be practical too besides being impressive with graphics and all. Let&#8217;s not compromise beauty over value!</p>
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		<title>By: Battlarmd</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-608</link>
		<dc:creator>Battlarmd</dc:creator>
		<pubDate>Mon, 10 Sep 2007 00:05:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-608</guid>
		<description>Giving the firefun to the Marine or Reaper is the same.

but if the more core &#039;marine&#039; has it, they can toggle it for zergling or hydralisk raids. will sure make the marines a lot more useful in mid to late game.</description>
		<content:encoded><![CDATA[<p>Giving the firefun to the Marine or Reaper is the same.</p>
<p>but if the more core &#8216;marine&#8217; has it, they can toggle it for zergling or hydralisk raids. will sure make the marines a lot more useful in mid to late game.</p>
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		<title>By: Mantaar</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-604</link>
		<dc:creator>Mantaar</dc:creator>
		<pubDate>Sun, 09 Sep 2007 18:50:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-604</guid>
		<description>I think giving Marines such an ability would certainly alter the concept of this unit too much. A Marine is a Marine and he has his machine gun and that&#039;s what he&#039;s good for. The image of a Marine would just not allow for such an option.

But I could certainly imagine the reaper occasionally using a flamethrower. He should already have a lot of gas in his jump packs that he could burn this way - with the help of a flamethrower that would otherwise be too heavy a machine to carry it with him - so make it a switch, an upgrade and deactivate the jump ability while he&#039;s throwing flames since he&#039;s carrying a flamethrower and is using up his fuel already.</description>
		<content:encoded><![CDATA[<p>I think giving Marines such an ability would certainly alter the concept of this unit too much. A Marine is a Marine and he has his machine gun and that&#8217;s what he&#8217;s good for. The image of a Marine would just not allow for such an option.</p>
<p>But I could certainly imagine the reaper occasionally using a flamethrower. He should already have a lot of gas in his jump packs that he could burn this way &#8211; with the help of a flamethrower that would otherwise be too heavy a machine to carry it with him &#8211; so make it a switch, an upgrade and deactivate the jump ability while he&#8217;s throwing flames since he&#8217;s carrying a flamethrower and is using up his fuel already.</p>
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		<title>By: St4lk3r</title>
		<link>http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-603</link>
		<dc:creator>St4lk3r</dc:creator>
		<pubDate>Sun, 09 Sep 2007 18:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sc2blog.com/2007/09/08/starcraft-2-qa-12-team-colors-unit-roles-and-firebat-testing/#comment-603</guid>
		<description>@#  Chucky : I think thats a pretty good idea, after all marines and firebats aren&#039;t so different after all, Marine could be used in both roles.</description>
		<content:encoded><![CDATA[<p>@#  Chucky : I think thats a pretty good idea, after all marines and firebats aren&#8217;t so different after all, Marine could be used in both roles.</p>
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