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Leaked “Games for Windows” scans

We have the scans from the yet to be published “Games for Windows” magazine, containing an interview with Chris Sigaty, StarCraft 2’s lead producer.

 

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Here are a few interesting excerpts from the interview:

GFW: Are some units now officially retired? Because some of the new Protoss units seem to make older units, like the Shuttle, somewhat redundant….

 

Chris Sigaty: At this point in time, that’s definitely true across the board. We’re experimenting unit by unit across all of the races, and there are definitely a lot of new things, so dynamics are going to change drastically. As an example with the Protoss, the Phase Prism – which is the unit you saw create prism fields where other units could be warped into – is also a Dropship equivalent. So it’s both; it’s dual-roled. As it stands right now, we plan to keep it that way, but we’re not even at internal alpha yet, so we’ve got a lot of time to see how these things play out.

 

GFW: So it’s possible that some units in every race will find themselves out of the job.

 

CS: Absolutely, and [some] already have – in all the races – been dropped. It’s interesting, even in the microcosm of our own team, it’s like two people get pissed off whenever Unit X gets cut. “I thought no one even liked Unit X” “No, that was one of the most important ones to the game! You ruined it!”

I’m exaggerating, but we get that sort of play, back and forth. It’s challenging and fun at the same time, to go through the journey of it. And we have a lot more time to continue that exploration, but yeah, units will disappear. And for units that exist that we do keep, we’ve envisioned some new ideas; the Zealot has a “charge”, for example.

 

Chris also mentions the return of the Big Game Hunters and Lost Temple maps, talks about the new and improved map editor, and reports that Blizzard hasn’t explored the concept of a StarCraft MMO.

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2 Comments to “Leaked “Games for Windows” scans”


  1. darkphantom02 — June 25, 2007 @ 5:50 pm

    Blizz. Public relation man just posted another Q&A Batch directly from battle.net StarCraft Forums:

    —StarCraft II Q&A Batch 3—

    1)What is the role of heroes in StarCraft II? Will they be the same as in StarCraft?

    StarCraft II campaign heroes will fulfill roles similar to what appeared in the original StarCraft single player experience, but they will have even more unique abilities from standard units, and will be more innovatively integrated into the story campaign. Heroes will not be buildable in multiplayer.

    2)What is the max unit count population for each faction?

    Unit population count for each faction will be very similar to the original StarCraft.

    3)Will there be an in-game option to change hotkeys around?

    Currently it is planned to have this feature, though much testing has yet to be done on it. We are looking into several innovative ways to make the UI customizable to players, to allow flexibility in their style of game play.

    4)Is Karunes Battle.net Forum Avatar a Protoss High Templar?

    Yes it is.

    5)Will the Robotics Facility have a similar upgrade to the Warp Gate allowing it to warp units in?

    There are no plans for this at the moment. Currently Warping technology is limited to the Warp Gate. Of course, we are still testing and balancing this, and nothing is set in stone.

    thought you would like to know

  2. usexiaSex — October 1, 2007 @ 9:31 pm

    Sklep komputerowy z tanimi czesciami komputerowymi:
    sklep komputerowy

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