MTV’s G-Hole have returned from their trip to Korea, where they had attended the unveiling of StarCraft 2. They’ve published a video interview with Blizzard developers: Chris Metzen, VP Creative Development; Mike Morhaime, Blizzard’s President; Dustin Browder, Lead Game Designer; and Jungwon Hahn, Managing Director for Blizzard Korea, who provided a short summary of the game and showed bits of the gameplay and cinematics.
Check it out on MTV’s page.
Another preview from computerandvideogames.com explains StarCraft’s history and the story’s basics, and features a few great screenshots.
In 1998, StarCraft told the story of three races in conflict, and it went a little something like this… The Terrans – human colonists – are torn apart by civil war and find themselves stuck in the middle of a war between the Protoss and the Zerg. The Protoss and the Zerg are enhanced alien races given an evolutionary leg-up by a meddling super-race called the Xel’Naga.
The Protoss gained psionic powers that singularly failed to stop them from waging civil war, while the Zerg were given advanced parasitic powers, turning them into a hive-like plague, wiping out or infesting everything in their path.

According to the recent official BlizzCon update, StarCraft 2 will be playable at the upcoming BlizzCon !
Visitors to BlizzCon 2007 will be treated to the first-ever public hands-on with StarCraft II. Demo stations will be set up at the convention, and attendees can sample the new units and gameplay elements for themselves in multiplayer battles. We’re excited to offer this exclusive opportunity to our players, and look forward to seeing you at BlizzCon.
The announcement also means that not only is the 3D engine ripe for simplistic presentations of gameplay, but the game’s mechanics already support multiplayer action, or will at least start supporting it by August 3, 2007.
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